Fixed 2 localisation instances (#4289)

This commit is contained in:
Galactic Chimp
2021-07-19 22:55:00 +02:00
committed by GitHub
parent 2ad98b3d22
commit 02242324ef

View File

@@ -165,7 +165,7 @@ namespace Content.Server.Hands
if (!inventory.TryGetSlotItem(equipmentSlot, out ItemComponent? equipmentItem) || if (!inventory.TryGetSlotItem(equipmentSlot, out ItemComponent? equipmentItem) ||
!equipmentItem.Owner.TryGetComponent(out ServerStorageComponent? storageComponent)) !equipmentItem.Owner.TryGetComponent(out ServerStorageComponent? storageComponent))
{ {
plyEnt.PopupMessage(Loc.GetString("hands-system-missing-equipment-slot", ("equipment", SlotNames[equipmentSlot].ToLower()))); plyEnt.PopupMessage(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", SlotNames[equipmentSlot].ToLower())));
return; return;
} }
@@ -177,7 +177,7 @@ namespace Content.Server.Hands
{ {
if (storageComponent.StoredEntities.Count == 0) if (storageComponent.StoredEntities.Count == 0)
{ {
plyEnt.PopupMessage(Loc.GetString("hands-system-empty-equipment-slot", ("equipment", SlotNames[equipmentSlot].ToLower()))); plyEnt.PopupMessage(Loc.GetString("hands-system-empty-equipment-slot", ("slotName", SlotNames[equipmentSlot].ToLower())));
} }
else else
{ {