Fix girder not having correct physics layers, add TileNotBlocked construction condition

This commit is contained in:
Vera Aguilera Puerto
2020-12-16 18:18:27 +01:00
parent d614e282b4
commit 022e6d4401
5 changed files with 55 additions and 7 deletions

View File

@@ -6,6 +6,7 @@
- type: Clickable
- type: InteractionOutline
- type: Anchorable
snap: true
- type: Construction
graph: girder
node: girder
@@ -17,13 +18,9 @@
anchored: true
shapes:
- !type:PhysShapeAabb
mask:
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable