Fix girder not having correct physics layers, add TileNotBlocked construction condition
This commit is contained in:
@@ -12,6 +12,8 @@
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icon:
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sprite: Constructible/Power/conveyor.rsi
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state: conveyor_stopped_cw
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: two-way lever
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@@ -26,3 +28,5 @@
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icon:
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sprite: Constructible/Power/conveyor.rsi
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state: switch-off
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conditions:
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- !type:TileNotBlocked {}
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@@ -13,6 +13,8 @@
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placementMode: SnapgridCenter
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canRotate: false
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked { }
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- type: construction
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name: wall
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@@ -29,6 +31,8 @@
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placementMode: SnapgridCenter
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canRotate: false
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: reinforced wall
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@@ -45,6 +49,8 @@
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placementMode: SnapgridCenter
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canRotate: false
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: low wall
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@@ -55,7 +61,8 @@
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category: Structures
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description: A low wall used for mounting windows.
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conditions:
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- !type:NoWindowsInTile { }
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- !type:NoWindowsInTile {}
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- !type:TileNotBlocked {}
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icon:
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sprite: Constructible/Structures/Walls/low_wall.rsi
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state: metal
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@@ -131,6 +138,8 @@
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: Table Frame
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@@ -146,6 +155,8 @@
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: Poker Table
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@@ -161,6 +172,8 @@
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked {}
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- type: construction
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name: Catwalk
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@@ -171,6 +184,7 @@
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category: Structures
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description: Just like a lattice. Except it looks better.
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conditions:
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- !type:TileNotBlocked {}
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- !type:TileType
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targets:
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- lattice
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