Fix throwing in space.
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@@ -10,6 +10,7 @@ namespace Content.Client.GameObjects.Components.Clothing
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{
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[RegisterComponent]
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[ComponentReference(typeof(ItemComponent))]
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[ComponentReference(typeof(IItemComponent))]
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public class ClothingComponent : ItemComponent
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{
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private FemaleClothingMask _femaleMask;
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