NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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24
Content.Client/NPC/NPCWindow.xaml
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24
Content.Client/NPC/NPCWindow.xaml
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<userInterface:FancyWindow xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:ui="clr-namespace:Content.Client.HUD.UI"
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xmlns:userInterface="clr-namespace:Content.Client.UserInterface"
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Title="NPC debug"
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MinSize="200 200">
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<BoxContainer Name="Options" Orientation="Vertical">
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<ui:StripeBack>
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<Label Text="NPC" HorizontalAlignment="Center"/>
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</ui:StripeBack>
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<BoxContainer Name="NPCBox" Orientation="Vertical">
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<CheckBox Name="NPCPath" Text="Path"/>
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<CheckBox Name="NPCThonk" Text="Thonk"/>
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</BoxContainer>
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<ui:StripeBack>
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<Label Text="Pathfinder" HorizontalAlignment="Center"/>
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</ui:StripeBack>
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<BoxContainer Name="PathfinderBox" Orientation="Vertical">
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<CheckBox Name="PathNodes" Text="Nodes"/>
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<CheckBox Name="PathRoutes" Text="Routes"/>
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<CheckBox Name="PathRegions" Text="Regions"/>
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</BoxContainer>
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</BoxContainer>
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</userInterface:FancyWindow>
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