NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -0,0 +1,87 @@
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using Content.Server.Chat.Systems;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.NPC.Components;
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using Content.Server.Silicons.Bots;
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using Content.Shared.Damage;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
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public sealed class MedibotInjectOperator : HTNOperator
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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private ChatSystem _chat = default!;
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private SharedInteractionSystem _interactionSystem = default!;
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private SharedPopupSystem _popupSystem = default!;
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private SolutionContainerSystem _solutionSystem = default!;
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/// <summary>
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/// Target entity to inject.
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/// </summary>
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[ViewVariables, DataField("targetKey", required: true)]
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public string TargetKey = string.Empty;
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public override void Initialize(IEntitySystemManager sysManager)
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{
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base.Initialize(sysManager);
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_chat = sysManager.GetEntitySystem<ChatSystem>();
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_interactionSystem = sysManager.GetEntitySystem<SharedInteractionSystem>();
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_popupSystem = sysManager.GetEntitySystem<SharedPopupSystem>();
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_solutionSystem = sysManager.GetEntitySystem<SolutionContainerSystem>();
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}
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public override void Shutdown(NPCBlackboard blackboard, HTNOperatorStatus status)
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{
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base.Shutdown(blackboard, status);
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blackboard.Remove<EntityUid>(TargetKey);
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}
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public override HTNOperatorStatus Update(NPCBlackboard blackboard, float frameTime)
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{
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// TODO: Wat
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var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
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if (!blackboard.TryGetValue<EntityUid>(TargetKey, out var target))
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return HTNOperatorStatus.Failed;
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if (!_entManager.TryGetComponent<MedibotComponent>(owner, out var botComp))
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return HTNOperatorStatus.Failed;
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if (!_entManager.TryGetComponent<DamageableComponent>(target, out var damage))
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return HTNOperatorStatus.Failed;
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if (!_solutionSystem.TryGetInjectableSolution(target, out var injectable))
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return HTNOperatorStatus.Failed;
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if (!_interactionSystem.InRangeUnobstructed(owner, target))
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return HTNOperatorStatus.Failed;
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if (damage.TotalDamage == 0)
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return HTNOperatorStatus.Failed;
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if (damage.TotalDamage <= MedibotComponent.StandardMedDamageThreshold)
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{
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_solutionSystem.TryAddReagent(target, injectable, botComp.StandardMed, botComp.StandardMedInjectAmount, out var accepted);
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_entManager.EnsureComponent<NPCRecentlyInjectedComponent>(target);
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_popupSystem.PopupEntity(Loc.GetString("hypospray-component-feel-prick-message"), target, Filter.Entities(target));
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SoundSystem.Play("/Audio/Items/hypospray.ogg", Filter.Pvs(target), target);
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_chat.TrySendInGameICMessage(owner, Loc.GetString("medibot-finish-inject"), InGameICChatType.Speak, false);
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return HTNOperatorStatus.Finished;
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}
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if (damage.TotalDamage >= MedibotComponent.EmergencyMedDamageThreshold)
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{
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_solutionSystem.TryAddReagent(target, injectable, botComp.EmergencyMed, botComp.EmergencyMedInjectAmount, out var accepted);
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_entManager.EnsureComponent<NPCRecentlyInjectedComponent>(target);
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_popupSystem.PopupEntity(Loc.GetString("hypospray-component-feel-prick-message"), target, Filter.Entities(target));
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SoundSystem.Play("/Audio/Items/hypospray.ogg", Filter.Pvs(target), target);
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_chat.TrySendInGameICMessage(owner, Loc.GetString("medibot-finish-inject"), InGameICChatType.Speak, false);
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return HTNOperatorStatus.Finished;
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}
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return HTNOperatorStatus.Failed;
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}
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}
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@@ -0,0 +1,64 @@
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using System.Threading.Tasks;
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.NPC.Components;
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using Content.Shared.Damage;
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using Content.Shared.MobState.Components;
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namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
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public sealed class PickNearbyInjectableOperator : HTNOperator
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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private EntityLookupSystem _lookup = default!;
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[ViewVariables, DataField("rangeKey")] public string RangeKey = NPCBlackboard.MedibotInjectRange;
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/// <summary>
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/// Target entity to inject
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/// </summary>
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[ViewVariables, DataField("targetKey", required: true)]
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public string TargetKey = string.Empty;
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/// <summary>
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/// Target entitycoordinates to move to.
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/// </summary>
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[ViewVariables, DataField("targetMoveKey", required: true)]
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public string TargetMoveKey = string.Empty;
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public override void Initialize(IEntitySystemManager sysManager)
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{
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base.Initialize(sysManager);
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_lookup = sysManager.GetEntitySystem<EntityLookupSystem>();
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}
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public override async Task<(bool Valid, Dictionary<string, object>? Effects)> Plan(NPCBlackboard blackboard)
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{
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var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
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if (!blackboard.TryGetValue<float>(RangeKey, out var range))
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return (false, null);
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var damageQuery = _entManager.GetEntityQuery<DamageableComponent>();
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var injectQuery = _entManager.GetEntityQuery<InjectableSolutionComponent>();
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var recentlyInjected = _entManager.GetEntityQuery<NPCRecentlyInjectedComponent>();
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var mobState = _entManager.GetEntityQuery<MobStateComponent>();
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foreach (var entity in _lookup.GetEntitiesInRange(owner, range))
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{
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if (mobState.HasComponent(entity) &&
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injectQuery.HasComponent(entity) &&
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damageQuery.TryGetComponent(entity, out var damage) &&
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damage.TotalDamage > 0 &&
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!recentlyInjected.HasComponent(entity))
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{
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return (true, new Dictionary<string, object>()
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{
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{TargetKey, entity},
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{TargetMoveKey, _entManager.GetComponent<TransformComponent>(entity).Coordinates}
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});
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}
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}
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return (false, null);
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}
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}
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