Fix rounds restarting in the next round (#25856)
* Fix rounds restarting in the next round Doesn't fix them restarting in lobby I think but should fix most of it. * delta india sierra charlie oscar romeo delta
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@@ -308,8 +308,9 @@ public sealed partial class EmergencyShuttleSystem
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private void CleanupEmergencyConsole()
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{
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// Realistically most of this shit needs moving to a station component so each station has their own emergency shuttle
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// and timer and all that jazz so I don't really care about debugging if it works on cleanup vs start.
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_announced = false;
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_roundEndCancelToken = null;
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ShuttlesLeft = false;
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_launchedShuttles = false;
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_consoleAccumulator = float.MinValue;
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