Fix rounds restarting in the next round (#25856)

* Fix rounds restarting in the next round

Doesn't fix them restarting in lobby I think but should fix most of it.

* delta india sierra charlie oscar romeo delta
This commit is contained in:
metalgearsloth
2024-03-13 05:54:28 +11:00
committed by GitHub
parent 680cf5fec1
commit 02cc9c05dd
2 changed files with 10 additions and 2 deletions

View File

@@ -308,8 +308,9 @@ public sealed partial class EmergencyShuttleSystem
private void CleanupEmergencyConsole()
{
// Realistically most of this shit needs moving to a station component so each station has their own emergency shuttle
// and timer and all that jazz so I don't really care about debugging if it works on cleanup vs start.
_announced = false;
_roundEndCancelToken = null;
ShuttlesLeft = false;
_launchedShuttles = false;
_consoleAccumulator = float.MinValue;