Only delete ghosts on return to body or unghost

This commit is contained in:
zumorica
2020-04-17 19:19:37 +02:00
parent 01e8e4784b
commit 02ccc6dc45
3 changed files with 7 additions and 3 deletions

View File

@@ -1,10 +1,12 @@
using Content.Server.GameObjects.Components.Observer;
using System.Timers;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.Players;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Timer = Robust.Shared.Timers.Timer;
namespace Content.Server.Administration
{
@@ -27,7 +29,7 @@ namespace Content.Server.Administration
{
var visiting = mind.VisitingEntity;
mind.UnVisit();
visiting.Delete();
Timer.Spawn(100, visiting.Delete);
}
else
{