Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones. * Fix inventory hud positioning. * Crappy attack animations. * Import TG combat sounds * More work on arcs. * Implement hit sounds. * Lunging, hit effects, some more stuff.
This commit is contained in:
committed by
GitHub
parent
ac55ccf46e
commit
02d509fc5f
7
Resources/Prototypes/MeleeWeaponAnimations/default.yml
Normal file
7
Resources/Prototypes/MeleeWeaponAnimations/default.yml
Normal file
@@ -0,0 +1,7 @@
|
||||
- type: MeleeWeaponAnimation
|
||||
id: default
|
||||
state: slash
|
||||
arcType: Slash
|
||||
length: 0.1
|
||||
color: 255,255,255,1020
|
||||
colorDelta: 0,0,0,-5100
|
||||
Reference in New Issue
Block a user