Add mob retaliation (#19901)
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using Content.Server.NPC.Systems;
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namespace Content.Server.NPC.Components;
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/// <summary>
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/// This is used for tracking entities stored in <see cref="FactionExceptionComponent"/>
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/// </summary>
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[RegisterComponent, Access(typeof(NpcFactionSystem))]
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public sealed partial class FactionExceptionTrackerComponent : Component
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{
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/// <summary>
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/// entities with <see cref="FactionExceptionComponent"/> that are tracking this entity.
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/// </summary>
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[DataField("entities")]
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public HashSet<EntityUid> Entities = new();
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}
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