diff --git a/Content.Client/GameObjects/Components/HUD/Inventory/HumanInventoryInterfaceController.cs b/Content.Client/GameObjects/Components/HUD/Inventory/HumanInventoryInterfaceController.cs index 22098aa13e..5fc0f88b70 100644 --- a/Content.Client/GameObjects/Components/HUD/Inventory/HumanInventoryInterfaceController.cs +++ b/Content.Client/GameObjects/Components/HUD/Inventory/HumanInventoryInterfaceController.cs @@ -47,6 +47,7 @@ namespace Content.Client.GameObjects foreach (var (slot, button) in _window.Buttons) { button.OnPressed = AddToInventory; + button.OnStoragePressed = OpenStorage; _inventoryButtons.Add(slot, new List {button}); }