Parent muzzle flashes to the shooter (#1935)
I didn't do hitscan because it would look weird af unless someone has a better idea. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -260,7 +260,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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if (CanMuzzleFlash)
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{
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ammoComponent.MuzzleFlash(Owner.Transform.GridPosition, angle);
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ammoComponent.MuzzleFlash(Owner, angle);
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}
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if (ammoComponent.Caseless)
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