Expeditions rework (#18960)
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@@ -1,3 +1,4 @@
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using Content.Shared.Procedural;
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using Content.Shared.Salvage;
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using Content.Shared.Salvage.Expeditions;
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@@ -18,7 +19,7 @@ public sealed partial class SalvageSystem
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SpawnMission(missionparams, station.Value);
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data.ActiveMission = args.Index;
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var mission = GetMission(missionparams.MissionType, missionparams.Difficulty, missionparams.Seed);
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var mission = GetMission(_prototypeManager.Index<SalvageDifficultyPrototype>(missionparams.Difficulty), missionparams.Seed);
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data.NextOffer = _timing.CurTime + mission.Duration + TimeSpan.FromSeconds(1);
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UpdateConsoles(data);
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}
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