Voice mask (#10458)

This commit is contained in:
Flipp Syder
2022-09-28 19:22:27 -07:00
committed by GitHub
parent 336e9ee609
commit 0385f1387c
18 changed files with 357 additions and 7 deletions

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namespace Content.Server.VoiceMask;
[RegisterComponent]
public sealed class VoiceMaskComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)] public bool Enabled = true;
[ViewVariables(VVAccess.ReadWrite)] public string VoiceName = "Unknown";
}

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using Content.Server.Actions;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Speech;
using Robust.Shared.Prototypes;
namespace Content.Server.VoiceMask;
// This partial deals with equipment, i.e., the syndicate voice mask.
public sealed partial class VoiceMaskSystem
{
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private const string MaskSlot = "mask";
private void OnEquip(EntityUid uid, VoiceMaskerComponent component, GotEquippedEvent args)
{
var comp = EnsureComp<VoiceMaskComponent>(args.Equipee);
comp.VoiceName = component.LastSetName;
if (!_prototypeManager.TryIndex<InstantActionPrototype>(component.Action, out var action))
{
throw new ArgumentException("Could not get voice masking prototype.");
}
_actions.AddAction(args.Equipee, (InstantAction) action.Clone(), uid);
}
private void OnUnequip(EntityUid uid, VoiceMaskerComponent compnent, GotUnequippedEvent args)
{
RemComp<VoiceMaskComponent>(args.Equipee);
}
private void TrySetLastKnownName(EntityUid maskWearer, string lastName)
{
if (!HasComp<VoiceMaskComponent>(maskWearer)
|| !_inventory.TryGetSlotEntity(maskWearer, MaskSlot, out var maskEntity)
|| !TryComp<VoiceMaskerComponent>(maskEntity, out var maskComp))
{
return;
}
maskComp.LastSetName = lastName;
}
}

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using Content.Server.Chat.Systems;
using Content.Server.Popups;
using Content.Shared.Actions;
using Content.Shared.Inventory.Events;
using Content.Shared.Preferences;
using Content.Shared.Verbs;
using Content.Shared.VoiceMask;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.VoiceMask;
public sealed partial class VoiceMaskSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<VoiceMaskComponent, TransformSpeakerNameEvent>(OnSpeakerNameTransform);
SubscribeLocalEvent<VoiceMaskComponent, VoiceMaskChangeNameMessage>(OnChangeName);
SubscribeLocalEvent<VoiceMaskerComponent, GotEquippedEvent>(OnEquip);
SubscribeLocalEvent<VoiceMaskerComponent, GotUnequippedEvent>(OnUnequip);
SubscribeLocalEvent<VoiceMaskSetNameEvent>(OnSetName);
// SubscribeLocalEvent<VoiceMaskerComponent, GetVerbsEvent<AlternativeVerb>>(GetVerbs);
}
private void OnSetName(VoiceMaskSetNameEvent ev)
{
OpenUI(ev.Performer);
}
private void OnChangeName(EntityUid uid, VoiceMaskComponent component, VoiceMaskChangeNameMessage message)
{
if (message.Name.Length > HumanoidCharacterProfile.MaxNameLength || message.Name.Length <= 0)
{
_popupSystem.PopupCursor(Loc.GetString("voice-mask-popup-failure"), Filter.SinglePlayer(message.Session));
return;
}
component.VoiceName = message.Name;
_popupSystem.PopupCursor(Loc.GetString("voice-mask-popup-success"), Filter.SinglePlayer(message.Session));
TrySetLastKnownName(uid, message.Name);
UpdateUI(uid, component);
}
private void OnSpeakerNameTransform(EntityUid uid, VoiceMaskComponent component, TransformSpeakerNameEvent args)
{
if (component.Enabled)
{
/*
args.Name = _idCard.TryGetIdCard(uid, out var card) && !string.IsNullOrEmpty(card.FullName)
? card.FullName
: Loc.GetString("voice-mask-unknown");
*/
args.Name = component.VoiceName;
}
}
private void OpenUI(EntityUid player, ActorComponent? actor = null)
{
if (!Resolve(player, ref actor))
{
return;
}
_uiSystem.GetUiOrNull(player, VoiceMaskUIKey.Key)?.Open(actor.PlayerSession);
UpdateUI(player);
}
private void UpdateUI(EntityUid owner, VoiceMaskComponent? component = null)
{
if (!Resolve(owner, ref component))
{
return;
}
_uiSystem.GetUiOrNull(owner, VoiceMaskUIKey.Key)?.SetState(new VoiceMaskBuiState(component.VoiceName));
}
}
public sealed class VoiceMaskSetNameEvent : InstantActionEvent
{
}

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using Content.Shared.Actions.ActionTypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.VoiceMask;
[RegisterComponent]
public sealed class VoiceMaskerComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)] public string LastSetName = "Unknown";
[DataField("action", customTypeSerializer: typeof(PrototypeIdSerializer<InstantActionPrototype>))]
public string Action = "ChangeVoiceMask";
}