Adds some extra toys to the arcade machine (#10637)

This commit is contained in:
Flipp Syder
2022-08-16 02:57:39 -07:00
committed by GitHub
parent ed8414c800
commit 0396f8eb9d
9 changed files with 85 additions and 61 deletions

View File

@@ -8,6 +8,8 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
// TODO: ECS.
namespace Content.Server.Arcade.Components
{
[RegisterComponent]
@@ -54,7 +56,11 @@ namespace Content.Server.Arcade.Components
{
"ToyMouse", "ToyAi", "ToyNuke", "ToyAssistant", "ToyGriffin", "ToyHonk", "ToyIan",
"ToyMarauder", "ToyMauler", "ToyGygax", "ToyOdysseus", "ToyOwlman", "ToyDeathRipley",
"ToyPhazon", "ToyFireRipley", "ToyReticence", "ToyRipley", "ToySeraph", "ToyDurand", "ToySkeleton"
"ToyPhazon", "ToyFireRipley", "ToyReticence", "ToyRipley", "ToySeraph", "ToyDurand", "ToySkeleton",
"FoamCrossbow", "RevolverCapGun", "PlushieLizard", "PlushieSpaceLizard",
"PlushieNuke", "PlushieCarp", "PlushieRatvar", "PlushieNar", "PlushieSnake", "Basketball", "Football",
"PlushieRouny", "PlushieBee", "PlushieSlime", "BalloonCorgi", "ToySword", "CrayonBox", "BoxDonkSoftBox", "BoxCartridgeCap",
"HarmonicaInstrument", "OcarinaInstrument", "RecorderInstrument", "GunpetInstrument", "BirdToyInstrument"
};
protected override void Initialize()