Enable bilinear filtering on some UI icons.
This commit is contained in:
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Resources/Textures/Interface/character.svg.96dpi.png.yml
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Resources/Textures/Interface/character.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/fist.svg.96dpi.png.yml
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Resources/Textures/Interface/fist.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/gavel.svg.96dpi.png.yml
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Resources/Textures/Interface/gavel.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/hamburger.svg.96dpi.png.yml
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Resources/Textures/Interface/hamburger.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/hammer.svg.96dpi.png.yml
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Resources/Textures/Interface/hammer.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/handsbox.png.yml
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Resources/Textures/Interface/handsbox.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/inventory.svg.96dpi.png.yml
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Resources/Textures/Interface/inventory.svg.96dpi.png.yml
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sample:
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filter: true
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Resources/Textures/Interface/sandbox.svg.96dpi.png.yml
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Resources/Textures/Interface/sandbox.svg.96dpi.png.yml
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sample:
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filter: true
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sample:
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filter: true
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sample:
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filter: true
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sample:
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filter: true
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sample:
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filter: true
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Resources/Textures/Interface/tutorial.svg.96dpi.png.yml
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Resources/Textures/Interface/tutorial.svg.96dpi.png.yml
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sample:
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filter: true
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