From 03c3afa0a4875e91233d6520f0817927e8bf74dd Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Wed, 14 Oct 2020 22:33:56 +0200 Subject: [PATCH] Multiply throwing force by 6 (#2259) --- Content.Server/Throw/ThrowHelper.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Content.Server/Throw/ThrowHelper.cs b/Content.Server/Throw/ThrowHelper.cs index 8490d7fc3e..52c3f8419a 100644 --- a/Content.Server/Throw/ThrowHelper.cs +++ b/Content.Server/Throw/ThrowHelper.cs @@ -78,14 +78,14 @@ namespace Content.Server.Throw } } - // scaling is handled elsewhere, this is just multiplying by 10 independent of timing as a fix until elsewhere values are updated - var spd = throwForce * 10; + // scaling is handled elsewhere, this is just multiplying by 60 independent of timing as a fix until elsewhere values are updated + var spd = throwForce * 60; projComp.StartThrow(angle.ToVec(), spd); if (throwSourceEnt != null && throwSourceEnt.TryGetComponent(out var physics) && - physics.TryGetController(out MoverController mover)) + physics.TryGetController(out ThrownController mover)) { var physicsMgr = IoCManager.Resolve();