Refactored RoundEndSystem (#5990)

* No RestartRound if round id changed

* Refactored RoundEndSystem
This commit is contained in:
wrexbe
2022-01-09 20:07:40 -08:00
committed by GitHub
parent 5983e492a0
commit 03c56bf23e
3 changed files with 69 additions and 81 deletions

View File

@@ -17,11 +17,12 @@ using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Communications namespace Content.Server.Communications
{ {
[RegisterComponent] [RegisterComponent]
public class CommunicationsConsoleComponent : SharedCommunicationsConsoleComponent public class CommunicationsConsoleComponent : SharedCommunicationsConsoleComponent, IEntityEventSubscriber
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!; [Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IEntityManager _entities = default!; [Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered; private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
@@ -42,10 +43,7 @@ namespace Content.Server.Communications
UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage; UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
} }
RoundEndSystem.OnRoundEndCountdownStarted += UpdateBoundInterface; _entityManager.EventBus.SubscribeEvent<RoundEndSystemChangedEvent>(EventSource.Local, this, (s) => UpdateBoundInterface());
RoundEndSystem.OnRoundEndCountdownCancelled += UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished += UpdateBoundInterface;
RoundEndSystem.OnCallCooldownEnded += UpdateBoundInterface;
} }
protected override void Startup() protected override void Startup()
@@ -76,9 +74,7 @@ namespace Content.Server.Communications
protected override void OnRemove() protected override void OnRemove()
{ {
RoundEndSystem.OnRoundEndCountdownStarted -= UpdateBoundInterface; _entityManager.EventBus.UnsubscribeEvent<RoundEndSystemChangedEvent>(EventSource.Local, this);
RoundEndSystem.OnRoundEndCountdownCancelled -= UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished -= UpdateBoundInterface;
base.OnRemove(); base.OnRemove();
} }

View File

@@ -1,10 +1,9 @@
using System; using System;
using Content.Server.Administration; using Content.Server.Administration;
using Content.Server.RoundEnd; using Content.Server.RoundEnd;
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.Commands namespace Content.Server.GameTicking.Commands
{ {
@@ -13,7 +12,7 @@ namespace Content.Server.GameTicking.Commands
{ {
public string Command => "restartround"; public string Command => "restartround";
public string Description => "Ends the current round and starts the countdown for the next lobby."; public string Description => "Ends the current round and starts the countdown for the next lobby.";
public string Help => String.Empty; public string Help => string.Empty;
public void Execute(IConsoleShell shell, string argStr, string[] args) public void Execute(IConsoleShell shell, string argStr, string[] args)
{ {

View File

@@ -19,79 +19,60 @@ namespace Content.Server.RoundEnd
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!; [Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly AdminLogSystem _adminLog = default!; [Dependency] private readonly AdminLogSystem _adminLog = default!;
public const float RestartRoundTime = 20f;
private CancellationTokenSource _roundEndCancellationTokenSource = new(); private readonly TimeSpan _cooldownDuration = TimeSpan.FromSeconds(30);
private CancellationTokenSource _callCooldownEndedTokenSource = new(); private readonly TimeSpan _countdownDuration = TimeSpan.FromMinutes(4);
public bool IsRoundEndCountdownStarted { get; private set; } private readonly TimeSpan _restartRoundDuration = TimeSpan.FromSeconds(20);
public TimeSpan RoundEndCountdownTime { get; set; } = TimeSpan.FromMinutes(4);
public TimeSpan? ExpectedCountdownEnd = null;
public TimeSpan LastCallTime { get; private set; } private CancellationTokenSource? _countdownTokenSource = null;
private CancellationTokenSource? _cooldownTokenSource = null;
public TimeSpan CallCooldown { get; } = TimeSpan.FromSeconds(30); public TimeSpan? ExpectedCountdownEnd { get; set; } = null;
// TODO: Make these regular eventbus events...
public delegate void RoundEndCountdownStarted();
public event RoundEndCountdownStarted? OnRoundEndCountdownStarted;
public delegate void RoundEndCountdownCancelled();
public event RoundEndCountdownCancelled? OnRoundEndCountdownCancelled;
public delegate void RoundEndCountdownFinished();
public event RoundEndCountdownFinished? OnRoundEndCountdownFinished;
public delegate void CallCooldownEnded();
public event CallCooldownEnded? OnCallCooldownEnded;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset); SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
} }
void Reset(RoundRestartCleanupEvent ev) private void Reset(RoundRestartCleanupEvent ev)
{ {
IsRoundEndCountdownStarted = false; if (_countdownTokenSource != null)
_roundEndCancellationTokenSource.Cancel(); {
_roundEndCancellationTokenSource = new CancellationTokenSource(); _countdownTokenSource.Cancel();
_callCooldownEndedTokenSource.Cancel(); _countdownTokenSource = null;
_callCooldownEndedTokenSource = new CancellationTokenSource(); }
if (_cooldownTokenSource != null)
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
}
ExpectedCountdownEnd = null; ExpectedCountdownEnd = null;
LastCallTime = default;
} }
public bool CanCall() public bool CanCall()
{ {
return _gameTiming.CurTime >= LastCallTime + CallCooldown; return _cooldownTokenSource == null;
}
private void ActivateCooldown()
{
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
LastCallTime = _gameTiming.CurTime;
Timer.Spawn(CallCooldown, () => OnCallCooldownEnded?.Invoke(), _callCooldownEndedTokenSource.Token);
} }
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true) public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true)
{ {
RequestRoundEnd(RoundEndCountdownTime, requester, checkCooldown); RequestRoundEnd(_countdownDuration, requester, checkCooldown);
} }
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true) public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true)
{ {
if (IsRoundEndCountdownStarted) if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
return;
if (checkCooldown && !CanCall()) if (checkCooldown && _cooldownTokenSource != null) return;
{
return; if (_countdownTokenSource != null) return;
} _countdownTokenSource = new();
if (requester != null) if (requester != null)
{ {
@@ -102,29 +83,25 @@ namespace Content.Server.RoundEnd
_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called"); _adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called");
} }
IsRoundEndCountdownStarted = true;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false); _chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg"); SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg");
ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime; ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime;
Timer.Spawn(countdownTime, EndRound, _roundEndCancellationTokenSource.Token); Timer.Spawn(countdownTime, EndRound, _countdownTokenSource.Token);
ActivateCooldown(); ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
OnRoundEndCountdownStarted?.Invoke();
} }
public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true) public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true)
{ {
if (!IsRoundEndCountdownStarted) if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
return; if (checkCooldown && _cooldownTokenSource != null) return;
if (checkCooldown && !CanCall()) if (_countdownTokenSource == null) return;
{ _countdownTokenSource.Cancel();
return; _countdownTokenSource = null;
}
if (requester != null) if (requester != null)
{ {
@@ -135,31 +112,47 @@ namespace Content.Server.RoundEnd
_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled"); _adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled");
} }
IsRoundEndCountdownStarted = false;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"), Loc.GetString("Station"), false); _chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg"); SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg");
_roundEndCancellationTokenSource.Cancel();
_roundEndCancellationTokenSource = new CancellationTokenSource();
ExpectedCountdownEnd = null; ExpectedCountdownEnd = null;
ActivateCooldown(); ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
OnRoundEndCountdownCancelled?.Invoke();
} }
public void EndRound() public void EndRound()
{ {
OnRoundEndCountdownFinished?.Invoke(); if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
var gameTicker = Get<GameTicker>(); RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
gameTicker.EndRound(); _gameTicker.EndRound();
_countdownTokenSource?.Cancel();
_countdownTokenSource = new();
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", _restartRoundDuration.Seconds)));
Timer.Spawn(_restartRoundDuration, AfterEndRoundRestart, _countdownTokenSource.Token);
}
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", RestartRoundTime))); private void AfterEndRoundRestart()
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
_gameTicker.RestartRound();
}
Timer.Spawn(TimeSpan.FromSeconds(RestartRoundTime), () => gameTicker.RestartRound(), CancellationToken.None); private void ActivateCooldown()
{
_cooldownTokenSource?.Cancel();
_cooldownTokenSource = new();
Timer.Spawn(_cooldownDuration, () =>
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}, _cooldownTokenSource.Token);
} }
} }
public class RoundEndSystemChangedEvent : EntityEventArgs
{
public static RoundEndSystemChangedEvent Default { get; } = new();
}
} }