Revert no device stacking (#16608)

This commit is contained in:
deltanedas
2023-05-19 14:39:37 +00:00
committed by GitHub
parent 36cd2046a8
commit 04b2dab4e9
11 changed files with 12 additions and 159 deletions

View File

@@ -14,6 +14,7 @@ namespace Content.Client.Atmos.UI
{
private GasFilterWindow? _window;
private const float MaxTransferRate = Atmospherics.MaxTransferRate;
public GasFilterBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
@@ -48,6 +49,7 @@ namespace Content.Client.Atmos.UI
private void OnFilterTransferRatePressed(string value)
{
float rate = float.TryParse(value, out var parsed) ? parsed : 0f;
if (rate > MaxTransferRate) rate = MaxTransferRate;
SendMessage(new GasFilterChangeRateMessage(rate));
}

View File

@@ -9,7 +9,7 @@
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<Label Text="{Loc comp-gas-filter-ui-filter-transfer-rate}"/>
<LineEdit Name="FilterTransferRateInput" MinSize="60 0" />
<LineEdit Name="FilterTransferRateInput" MinSize="40 0" />
<Button Name="SetFilterRate" Text="{Loc comp-gas-filter-ui-filter-set-rate}" Disabled="True"/>
</BoxContainer>

View File

@@ -1,5 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using Content.Client.Popups;
using Content.Shared.Construction;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Examine;
@@ -25,7 +24,6 @@ namespace Content.Client.Construction
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
private readonly Dictionary<int, ConstructionGhostComponent> _ghosts = new();
private readonly Dictionary<string, ConstructionGuide> _guideCache = new();
@@ -190,8 +188,11 @@ namespace Content.Client.Construction
if (!_interactionSystem.InRangeUnobstructed(user, loc, 20f, predicate: predicate))
return false;
if (!CheckConstructionConditions(prototype, loc, dir, user))
return false;
foreach (var condition in prototype.Conditions)
{
if (!condition.Condition(user, loc, dir))
return false;
}
ghost = EntityManager.SpawnEntity("constructionghost", loc);
var comp = EntityManager.GetComponent<ConstructionGhostComponent>(ghost.Value);
@@ -216,27 +217,6 @@ namespace Content.Client.Construction
return true;
}
private bool CheckConstructionConditions(ConstructionPrototype prototype, EntityCoordinates loc, Direction dir,
EntityUid user)
{
foreach (var condition in prototype.Conditions)
{
if (!condition.Condition(user, loc, dir))
{
var message = condition.GenerateGuideEntry()?.Localization;
if (message != null)
{
// Show the reason to the user:
_popupSystem.PopupCoordinates(Loc.GetString(message), loc);
}
return false;
}
}
return true;
}
/// <summary>
/// Checks if any construction ghosts are present at the given position
/// </summary>