Adds Basic Tools (#27)

* Basic Tools

* Adds tool prototypes
This commit is contained in:
clusterfack
2018-02-06 19:03:36 -06:00
committed by GitHub
parent 1452502fbf
commit 059832d324
18 changed files with 308 additions and 5 deletions

View File

@@ -57,6 +57,13 @@
<ItemGroup>
<Compile Include="EntryPoint.cs" />
<Compile Include="GameObjects\Components\Doors\ServerDoorComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\BaseTool.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\CrowbarComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\MultitoolComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\ScrewdriverComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\WelderComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\WirecutterComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\WrenchComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerStorageComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerGeneratorComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerDevice.cs" />
@@ -108,7 +115,5 @@
<ContentAssemblies Include="$(OutputPath)Content.Server.pdb" Condition="'$(Configuration)' == 'Debug'" />
<ContentAssemblies Include="$(OutputPath)Content.Shared.pdb" Condition="'$(Configuration)' == 'Debug'" />
</ItemGroup>
<ItemGroup>
<Folder Include="GameObjects\Components\Interactable\" />
</ItemGroup>
<ItemGroup />
</Project>