Gravity generator rewrite (#4828)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Pieter-Jan Briers
2021-11-02 01:12:55 +01:00
committed by GitHub
parent 0e33b246db
commit 059fa9ae48
17 changed files with 739 additions and 361 deletions

View File

@@ -10,28 +10,25 @@ namespace Content.Client.Gravity.UI
{
private GravityGeneratorWindow? _window;
public bool IsOn;
public GravityGeneratorBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base (owner, uiKey)
{
SendMessage(new SharedGravityGeneratorComponent.GeneratorStatusRequestMessage());
}
protected override void Open()
{
base.Open();
IsOn = false;
_window = new GravityGeneratorWindow(this);
_window = new GravityGeneratorWindow(this, Owner);
/*
_window.Switch.OnPressed += _ =>
{
SendMessage(new SharedGravityGeneratorComponent.SwitchGeneratorMessage(!IsOn));
SendMessage(new SharedGravityGeneratorComponent.GeneratorStatusRequestMessage());
};
*/
_window.OpenCentered();
_window.OnClose += Close;
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -39,8 +36,7 @@ namespace Content.Client.Gravity.UI
base.UpdateState(state);
var castState = (SharedGravityGeneratorComponent.GeneratorState) state;
IsOn = castState.On;
_window?.UpdateButton();
_window?.UpdateState(castState);
}
protected override void Dispose(bool disposing)
@@ -50,5 +46,10 @@ namespace Content.Client.Gravity.UI
_window?.Dispose();
}
public void SetPowerSwitch(bool on)
{
SendMessage(new SharedGravityGeneratorComponent.SwitchGeneratorMessage(on));
}
}
}

View File

@@ -1,14 +1,35 @@
<SS14Window xmlns="https://spacestation14.io"
Title="{Loc 'gravity-generator-window-title'}"
MinSize="270 130"
SetSize="270 130">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<RichTextLabel Name="Status" />
<ui:FancyWindow xmlns="https://spacestation14.io"
xmlns:ui="clr-namespace:Content.Client.UserInterface"
Title="{Loc 'gravity-generator-window-title'}"
MinSize="270 130"
SetSize="360 180">
<BoxContainer Margin="4 0" Orientation="Horizontal">
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
<GridContainer Margin="2 0 0 0" Columns="2">
<!-- Power -->
<Label Text="{Loc 'gravity-generator-window-power'}" HorizontalExpand="True" StyleClasses="StatusFieldTitle" />
<BoxContainer Orientation="Horizontal" MinWidth="120">
<Button Name="OnButton" Text="{Loc 'gravity-generator-window-power-on'}" StyleClasses="OpenRight" />
<Button Name="OffButton" Text="{Loc 'gravity-generator-window-power-off'}" StyleClasses="OpenLeft" />
</BoxContainer>
<Control /> <!-- Empty control to act as a spacer in the grid. -->
<Label Name="PowerLabel" Text="0 / 0 W" />
<!-- Status -->
<Label Text="{Loc 'gravity-generator-window-status'}" StyleClasses="StatusFieldTitle" />
<Label Name="StatusLabel" Text="{Loc 'gravity-generator-window-status-fully-charged'}" />
<!-- ETA -->
<Label Text="{Loc 'gravity-generator-window-eta'}" StyleClasses="StatusFieldTitle" />
<Label Name="EtaLabel" Text="N/A" />
<!-- Charge -->
<Label Text="{Loc 'gravity-generator-window-charge'}" StyleClasses="StatusFieldTitle" />
<ProgressBar Name="ChargeBar" MaxValue="255">
<Label Name="ChargeText" Margin="4 0" Text="0 %" />
</ProgressBar>
</GridContainer>
</BoxContainer>
<Button Name="Switch"
Access="Public"
TextAlign="Center"
MinHeight="60" />
<PanelContainer Margin="12 0 0 0" StyleClasses="Inset" VerticalAlignment="Center">
<SpriteView Name="EntityView" SetSize="96 96" OverrideDirection="South" />
</PanelContainer>
</BoxContainer>
</SS14Window>
</ui:FancyWindow>

View File

@@ -1,39 +1,80 @@
using Content.Client.Message;
using System;
using Content.Client.Message;
using Content.Client.UserInterface;
using Content.Shared.Gravity;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
namespace Content.Client.Gravity.UI
{
[GenerateTypedNameReferences]
public partial class GravityGeneratorWindow : SS14Window
public partial class GravityGeneratorWindow : FancyWindow
{
private readonly ButtonGroup _buttonGroup = new();
private readonly GravityGeneratorBoundUserInterface _owner;
public GravityGeneratorWindow(GravityGeneratorBoundUserInterface ui)
public GravityGeneratorWindow(GravityGeneratorBoundUserInterface ui, ClientUserInterfaceComponent component)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_owner = ui;
UpdateButton();
OnButton.Group = _buttonGroup;
OffButton.Group = _buttonGroup;
OnButton.OnPressed += _ => _owner.SetPowerSwitch(true);
OffButton.OnPressed += _ => _owner.SetPowerSwitch(false);
EntityView.Sprite = component.Owner.GetComponent<SpriteComponent>();
}
public void UpdateButton()
public void UpdateState(SharedGravityGeneratorComponent.GeneratorState state)
{
string status = Loc.GetString(_owner.IsOn
? "gravity-generator-window-is-on"
: "gravity-generator-window-is-off");
if (state.On)
OnButton.Pressed = true;
else
OffButton.Pressed = true;
Status.SetMarkup(Loc.GetString("gravity-generator-window-status-label", ("status", status)));
PowerLabel.Text = Loc.GetString(
"gravity-generator-window-power-label",
("draw", state.PowerDraw),
("max", state.PowerDrawMax));
Switch.Text = Loc.GetString(_owner.IsOn
? "gravity-generator-window-turn-off-button"
: "gravity-generator-window-turn-on-button");
PowerLabel.SetOnlyStyleClass(MathHelper.CloseTo(state.PowerDraw, state.PowerDrawMax) ? "Good" : "Caution");
ChargeBar.Value = state.Charge;
ChargeText.Text = (state.Charge / 255f).ToString("P0");
StatusLabel.Text = Loc.GetString(state.PowerStatus switch
{
GravityGeneratorPowerStatus.Off => "gravity-generator-window-status-off",
GravityGeneratorPowerStatus.Discharging => "gravity-generator-window-status-discharging",
GravityGeneratorPowerStatus.Charging => "gravity-generator-window-status-charging",
GravityGeneratorPowerStatus.FullyCharged => "gravity-generator-window-status-fully-charged",
_ => throw new ArgumentOutOfRangeException()
});
StatusLabel.SetOnlyStyleClass(state.PowerStatus switch
{
GravityGeneratorPowerStatus.Off => "Danger",
GravityGeneratorPowerStatus.Discharging => "Caution",
GravityGeneratorPowerStatus.Charging => "Caution",
GravityGeneratorPowerStatus.FullyCharged => "Good",
_ => throw new ArgumentOutOfRangeException()
});
EtaLabel.Text = state.EtaSeconds >= 0
? Loc.GetString("gravity-generator-window-eta-value", ("left", TimeSpan.FromSeconds(state.EtaSeconds)))
: Loc.GetString("gravity-generator-window-eta-none");
EtaLabel.SetOnlyStyleClass(state.EtaSeconds >= 0 ? "Caution" : "Disabled");
}
}
}