Obsolete refactor - ConnectedClient to Channel (#24409)

This commit is contained in:
LordCarve
2024-01-22 23:14:13 +01:00
committed by GitHub
parent a9e89ab372
commit 05a2e6b3a2
46 changed files with 111 additions and 111 deletions

View File

@@ -1,4 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.GameTicking;
using Content.Server.Station.Components;
@@ -522,7 +522,7 @@ public sealed partial class StationJobsSystem : EntitySystem
private void OnPlayerJoinedLobby(PlayerJoinedLobbyEvent ev)
{
RaiseNetworkEvent(_cachedAvailableJobs, ev.PlayerSession.ConnectedClient);
RaiseNetworkEvent(_cachedAvailableJobs, ev.PlayerSession.Channel);
}
private void OnStationRenamed(EntityUid uid, StationJobsComponent component, StationRenamedEvent args)