Implement human pockets and ID card slot correctly.
Pockets & ID need uniform equipped. Pockets accept any sufficiently small item.
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@@ -84,6 +84,7 @@
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- type: CharacterInfo
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- type: FootstepSound
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- type: HumanoidAppearance
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- type: HumanInventoryController
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- type: entity
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save: false
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