diff --git a/Resources/Prototypes/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Entities/Objects/Fun/toys.yml index 76b342dd8c..bcb0bebe6c 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/toys.yml @@ -502,9 +502,8 @@ - state: base map: ["enum.GunVisualLayers.Base"] - type: Item - size: 24 sprite: Objects/Fun/toys.rsi - state: base + HeldPrefix: capgun - type: Gun selectedMode: SemiAuto availableModes: diff --git a/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-left.png b/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-left.png index cfcd235b60..8971b545c6 100644 Binary files a/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-left.png and b/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-left.png differ diff --git a/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-right.png b/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-right.png index d272d40c9f..a92eb4f35d 100644 Binary files a/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-right.png and b/Resources/Textures/Objects/Fun/toys.rsi/capgun-inhand-right.png differ