diff --git a/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs b/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs index 7537377f95..1007c475bf 100644 --- a/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs @@ -198,7 +198,7 @@ namespace Content.Server.GameObjects.EntitySystems.Click if (entity.TryGetComponent(out CombatModeComponent combatMode) && combatMode.IsInCombatMode) { - DoAttack(entity, coords, false); + DoAttack(entity, coords, false, uid); } else {