Update usages of ! is with is not (#2584)

* Update usages of ! is with is not

* Content.IntegrationTests commit

* Content.Server commit

* Content.Shared commit

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
DrSmugleaf
2020-11-26 14:33:31 +01:00
committed by GitHub
parent a16ce4b7a5
commit 06b1939a60
75 changed files with 147 additions and 113 deletions

View File

@@ -119,7 +119,7 @@ namespace Content.Server.GameObjects.Components.Arcade
if (!Powered)
return;
if (!(serverMsg.Message is SpaceVillainArcadePlayerActionMessage msg)) return;
if (serverMsg.Message is not SpaceVillainArcadePlayerActionMessage msg) return;
switch (msg.PlayerAction)
{

View File

@@ -381,7 +381,7 @@ namespace Content.Server.GameObjects.Components.Disposal
return;
}
if (!(obj.Message is UiButtonPressedMessage message))
if (obj.Message is not UiButtonPressedMessage message)
{
return;
}

View File

@@ -415,7 +415,7 @@ namespace Content.Server.GameObjects.Components.GUI
// make sure this is one of our containers.
// Technically the correct way would be to enumerate the possible slot names
// comparing with this container, but I might as well put the dictionary to good use.
if (!(container is ContainerSlot slot) || !_slotContainers.ContainsValue(slot))
if (container is not ContainerSlot slot || !_slotContainers.ContainsValue(slot))
return;
if (entity.TryGetComponent(out ItemComponent itemComp))

View File

@@ -411,7 +411,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
case CloseStorageUIMessage _:
{
if (!(session is IPlayerSession playerSession))
if (session is not IPlayerSession playerSession)
{
break;
}

View File

@@ -147,7 +147,7 @@ namespace Content.Server.GameObjects.Components.Medical
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (!(obj.Message is CloningPodUiButtonPressedMessage message)) return;
if (obj.Message is not CloningPodUiButtonPressedMessage message) return;
switch (message.Button)
{

View File

@@ -258,7 +258,7 @@ namespace Content.Server.GameObjects.Components.Medical
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (!(obj.Message is UiButtonPressedMessage message)) return;
if (obj.Message is not UiButtonPressedMessage message) return;
switch (message.Button)
{

View File

@@ -82,7 +82,7 @@ namespace Content.Server.GameObjects.Components.Mobs
private void OnUiAcceptCloningMessage(ServerBoundUserInterfaceMessage obj)
{
if (!(obj.Message is SharedAcceptCloningComponent.UiButtonPressedMessage message)) return;
if (obj.Message is not SharedAcceptCloningComponent.UiButtonPressedMessage) return;
if (Mind != null)
{
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new GhostComponent.GhostReturnMessage(Mind));

View File

@@ -46,7 +46,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
protected override void OnAddNode(Node node)
{
if (!(node is PipeNode pipeNode))
if (node is not PipeNode pipeNode)
return;
_pipes.Add(pipeNode);
pipeNode.JoinPipeNet(this);
@@ -58,7 +58,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
protected override void OnRemoveNode(Node node)
{
RemoveFromGridAtmos();
if (!(node is PipeNode pipeNode))
if (node is not PipeNode pipeNode)
return;
var pipeAir = pipeNode.LocalAir;
pipeAir.Merge(Air);
@@ -68,7 +68,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
protected override void OnGivingNodesForCombine(INodeGroup newGroup)
{
if (!(newGroup is IPipeNet newPipeNet))
if (newGroup is not IPipeNet newPipeNet)
return;
newPipeNet.Air.Merge(Air);
Air.Clear();
@@ -78,7 +78,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{
foreach (var newGroup in newGroups)
{
if (!(newGroup is IPipeNet newPipeNet))
if (newGroup is not IPipeNet newPipeNet)
continue;
newPipeNet.Air.Merge(Air);
var newPipeNetGas = newPipeNet.Air;

View File

@@ -215,8 +215,8 @@ namespace Content.Server.GameObjects.Components.Suspicion
{
base.HandleMessage(message, component);
if (!(message is RoleMessage msg) ||
!(msg.Role is SuspicionRole role))
if (message is not RoleMessage msg ||
msg.Role is not SuspicionRole role)
{
return;
}