Eye lerping tweaks (#11162)

This commit is contained in:
metalgearsloth
2022-09-11 07:51:41 +10:00
committed by GitHub
parent 029af42c2b
commit 06c9afeaa1
2 changed files with 5 additions and 3 deletions

View File

@@ -159,7 +159,7 @@ public sealed class EyeLerpingSystem : EntitySystem
public override void FrameUpdate(float frameTime)
{
var tickFraction = (float) _gameTiming.TickFraction / ushort.MaxValue;
var lerpMinimum = 0.01;
const double lerpMinimum = 0.00001;
foreach (var (eye, entity) in GetEyes())
{