Flare gun 1984 (#15807)
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@@ -1,9 +1,16 @@
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namespace Content.Server.Atmos.Components
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using Content.Server.Atmos.EntitySystems;
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namespace Content.Server.Atmos.Components;
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[RegisterComponent, Access(typeof(FlammableSystem))]
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public sealed class IgniteOnCollideComponent : Component
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{
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[RegisterComponent]
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public sealed class IgniteOnCollideComponent : Component
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{
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[DataField("fireStacks")]
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public float FireStacks { get; set; }
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}
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/// <summary>
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/// How many more times the ignition can be applied.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("count")]
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public int Count = 1;
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[ViewVariables(VVAccess.ReadWrite), DataField("fireStacks")]
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public float FireStacks;
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}
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