Turret Entities (#38)

* Spotlight Turret.

* Used new turret sprite, credit: @Lobstrex (Lob)#5692

* Moved AimShootLifeProcessor.cs to content.

* Update Submodule Try 2.
This commit is contained in:
Acruid
2018-03-15 12:41:31 -07:00
committed by Pieter-Jan Briers
parent 98bd1552b9
commit 071ed3f1ed
9 changed files with 255 additions and 1 deletions

View File

@@ -55,6 +55,7 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AI\AimShootLifeProcessor.cs" />
<Compile Include="EntryPoint.cs" />
<Compile Include="GameObjects\Components\Doors\ServerDoorComponent.cs" />
<Compile Include="GameObjects\Components\Interactable\Tools\BaseTool.cs" />
@@ -84,6 +85,7 @@
<Compile Include="GameObjects\Components\Damage\ResistanceSet.cs" />
<Compile Include="GameObjects\Components\Temperature\TemperatureComponent.cs" />
<Compile Include="Interfaces\GameObjects\IOnDamageBehavior.cs" />
<Compile Include="Placement\SpawnHelpers.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Interfaces\GameObjects\Components\Temperature\ITemperatureComponent.cs" />
<Compile Include="Interfaces\GameObjects\Components\Damage\IDamageableComponent.cs" />
@@ -119,4 +121,5 @@
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
</Project>