Moves SolutionContainerManagerComponent to Shared. (#20944)
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@@ -1,8 +1,8 @@
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using Content.Server.Anomaly.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Anomaly.Components;
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using Robust.Shared.Random;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Robust.Shared.Prototypes;
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using Content.Shared.Sprite;
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using Robust.Server.GameObjects;
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@@ -32,7 +32,7 @@ public sealed class ReagentProducerAnomalySystem : EntitySystem
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[Dependency] private readonly PointLightSystem _light = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public const string FallbackReagent = "Water";
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public override void Initialize()
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