Moves SolutionContainerManagerComponent to Shared. (#20944)

This commit is contained in:
TemporalOroboros
2023-10-14 09:45:28 -07:00
committed by GitHub
parent 546fa44526
commit 0775ab6a14
91 changed files with 200 additions and 211 deletions

View File

@@ -4,18 +4,17 @@ using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chat.Systems;
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.CombatMode.Disarm;
using Content.Server.Contests;
using Content.Server.Movement.Systems;
using Content.Shared.Actions.Events;
using Content.Shared.Administration.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.CombatMode;
using Content.Shared.Damage.Events;
using Content.Shared.Damage.Systems;
using Content.Shared.Database;
using Content.Shared.Effects;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Inventory;

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@@ -1,7 +1,7 @@
using System.Linq;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Weapons.Ranged.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Weapons.Ranged.Events;
namespace Content.Server.Weapons.Ranged.Systems

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@@ -1,6 +1,6 @@
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.FixedPoint;
using Content.Shared.Vapor;
using Content.Shared.Weapons.Ranged;