Wall slams - Damage on high velocity impact. (#1600)
* Wallslammed! * Removes debug logging * Buff damage to 5 by default
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@@ -151,6 +151,7 @@
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"Flippable",
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"Airtight",
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"MovedByPressure",
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"DamageOnHighSpeedImpact",
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};
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}
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}
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