Wall slams - Damage on high velocity impact. (#1600)
* Wallslammed! * Removes debug logging * Buff damage to 5 by default
This commit is contained in:
committed by
GitHub
parent
8a66bf0284
commit
079937a9fe
@@ -49,10 +49,7 @@ namespace Content.Server.Atmos.Reactions
|
||||
mixture.SetMoles(Gas.Phoron, mixture.GetMoles(Gas.Phoron) - phoronBurnRate);
|
||||
mixture.SetMoles(Gas.Oxygen, mixture.GetMoles(Gas.Oxygen) - (phoronBurnRate * oxygenBurnRate));
|
||||
|
||||
if(superSaturation)
|
||||
mixture.AdjustMoles(Gas.Tritium, phoronBurnRate);
|
||||
else
|
||||
mixture.AdjustMoles(Gas.CarbonDioxide, phoronBurnRate);
|
||||
mixture.AdjustMoles(superSaturation ? Gas.Tritium : Gas.CarbonDioxide, phoronBurnRate);
|
||||
|
||||
energyReleased += Atmospherics.FirePhoronEnergyReleased * (phoronBurnRate);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user