Standardise seat bounds (#5676)
This commit is contained in:
@@ -13,12 +13,12 @@
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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- shape:
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- shape:
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!type:PhysShapeAabb
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!type:PhysShapeCircle
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bounds: "-0.25,-0.5,0.25,0.5"
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radius: 0.2
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mask:
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mask:
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- Impassable
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- SmallImpassable
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mass: 10
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- type: Sprite
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- type: Sprite
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sprite: Structures/Furniture/chairs.rsi
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sprite: Structures/Furniture/chairs.rsi
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noRot: true
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noRot: true
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@@ -51,16 +51,6 @@
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- type: Rotatable
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- type: Rotatable
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- type: Sprite
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- type: Sprite
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state: chair
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state: chair
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.05"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: chair
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node: chair
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@@ -74,17 +64,6 @@
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- type: Anchorable
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- type: Anchorable
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- type: Sprite
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- type: Sprite
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state: stool
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state: stool
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.5,0.25,0.05"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: stool
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node: stool
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@@ -101,17 +80,6 @@
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- type: Anchorable
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- type: Anchorable
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- type: Sprite
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- type: Sprite
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state: bar
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state: bar
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.2,-0.5,0.25,0.2"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: stoolBar
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node: stoolBar
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@@ -125,16 +93,6 @@
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rotateWhileAnchored: true
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rotateWhileAnchored: true
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- type: Sprite
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- type: Sprite
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state: office-white
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state: office-white
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.49,0.25,0.37"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: chairOffice
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node: chairOffice
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@@ -161,17 +119,6 @@
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- type: Anchorable
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- type: Anchorable
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- type: Sprite
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- type: Sprite
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state: comfy
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state: comfy
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.45,0.3,0.35"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: chairComfy
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node: chairComfy
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@@ -184,16 +131,6 @@
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- type: Sprite
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- type: Sprite
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state: wooden
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state: wooden
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- type: Rotatable
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- type: Rotatable
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.37,0.24,0.49"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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- type: Construction
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- type: Construction
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graph: seat
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graph: seat
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node: chairWood
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node: chairWood
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@@ -232,14 +169,3 @@
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- type: Sprite
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- type: Sprite
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state: shuttle
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state: shuttle
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netsync: false
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netsync: false
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.05"
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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@@ -17,12 +17,6 @@
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solutions:
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solutions:
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toilet:
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toilet:
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maxVol: 250
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maxVol: 250
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb {}
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layer: [ Passable ]
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- type: Construction
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- type: Construction
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graph: toilet
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graph: toilet
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node: toilet
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node: toilet
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@@ -85,17 +85,6 @@
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graph: grille
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graph: grille
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node: grilleBroken
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node: grilleBroken
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deconstructionTarget: start
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deconstructionTarget: start
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- type: Physics
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- type: Fixtures
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.5,-0.5,0.5,0.5"
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mass: 50
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layer:
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- Passable
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mask:
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- Passable
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- type: Damageable
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- type: Damageable
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damageContainer: Inorganic
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damageContainer: Inorganic
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damageModifierSet: FlimsyMetallic
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damageModifierSet: FlimsyMetallic
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