Revert "Refactored RoundEndSystem (#5990)" (#6112)

This reverts commit 03c56bf23e.
This commit is contained in:
Moony
2022-01-10 10:06:19 -06:00
committed by GitHub
parent 6b38eb9912
commit 083f2d8acd
3 changed files with 81 additions and 69 deletions

View File

@@ -17,12 +17,11 @@ using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Communications namespace Content.Server.Communications
{ {
[RegisterComponent] [RegisterComponent]
public class CommunicationsConsoleComponent : SharedCommunicationsConsoleComponent, IEntityEventSubscriber public class CommunicationsConsoleComponent : SharedCommunicationsConsoleComponent
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!; [Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IEntityManager _entities = default!; [Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered; private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
@@ -43,7 +42,10 @@ namespace Content.Server.Communications
UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage; UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
} }
_entityManager.EventBus.SubscribeEvent<RoundEndSystemChangedEvent>(EventSource.Local, this, (s) => UpdateBoundInterface()); RoundEndSystem.OnRoundEndCountdownStarted += UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownCancelled += UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished += UpdateBoundInterface;
RoundEndSystem.OnCallCooldownEnded += UpdateBoundInterface;
} }
protected override void Startup() protected override void Startup()
@@ -74,7 +76,9 @@ namespace Content.Server.Communications
protected override void OnRemove() protected override void OnRemove()
{ {
_entityManager.EventBus.UnsubscribeEvent<RoundEndSystemChangedEvent>(EventSource.Local, this); RoundEndSystem.OnRoundEndCountdownStarted -= UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownCancelled -= UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished -= UpdateBoundInterface;
base.OnRemove(); base.OnRemove();
} }

View File

@@ -1,9 +1,10 @@
using System; using System;
using Content.Server.Administration; using Content.Server.Administration;
using Content.Server.RoundEnd; using Content.Server.RoundEnd;
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.Commands namespace Content.Server.GameTicking.Commands
{ {
@@ -12,7 +13,7 @@ namespace Content.Server.GameTicking.Commands
{ {
public string Command => "restartround"; public string Command => "restartround";
public string Description => "Ends the current round and starts the countdown for the next lobby."; public string Description => "Ends the current round and starts the countdown for the next lobby.";
public string Help => string.Empty; public string Help => String.Empty;
public void Execute(IConsoleShell shell, string argStr, string[] args) public void Execute(IConsoleShell shell, string argStr, string[] args)
{ {

View File

@@ -19,60 +19,79 @@ namespace Content.Server.RoundEnd
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!; [Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly AdminLogSystem _adminLog = default!; [Dependency] private readonly AdminLogSystem _adminLog = default!;
public const float RestartRoundTime = 20f;
private readonly TimeSpan _cooldownDuration = TimeSpan.FromSeconds(30); private CancellationTokenSource _roundEndCancellationTokenSource = new();
private readonly TimeSpan _countdownDuration = TimeSpan.FromMinutes(4); private CancellationTokenSource _callCooldownEndedTokenSource = new();
private readonly TimeSpan _restartRoundDuration = TimeSpan.FromSeconds(20); public bool IsRoundEndCountdownStarted { get; private set; }
public TimeSpan RoundEndCountdownTime { get; set; } = TimeSpan.FromMinutes(4);
public TimeSpan? ExpectedCountdownEnd = null;
private CancellationTokenSource? _countdownTokenSource = null; public TimeSpan LastCallTime { get; private set; }
private CancellationTokenSource? _cooldownTokenSource = null;
public TimeSpan? ExpectedCountdownEnd { get; set; } = null; public TimeSpan CallCooldown { get; } = TimeSpan.FromSeconds(30);
// TODO: Make these regular eventbus events...
public delegate void RoundEndCountdownStarted();
public event RoundEndCountdownStarted? OnRoundEndCountdownStarted;
public delegate void RoundEndCountdownCancelled();
public event RoundEndCountdownCancelled? OnRoundEndCountdownCancelled;
public delegate void RoundEndCountdownFinished();
public event RoundEndCountdownFinished? OnRoundEndCountdownFinished;
public delegate void CallCooldownEnded();
public event CallCooldownEnded? OnCallCooldownEnded;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset); SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
} }
private void Reset(RoundRestartCleanupEvent ev) void Reset(RoundRestartCleanupEvent ev)
{ {
if (_countdownTokenSource != null) IsRoundEndCountdownStarted = false;
{ _roundEndCancellationTokenSource.Cancel();
_countdownTokenSource.Cancel(); _roundEndCancellationTokenSource = new CancellationTokenSource();
_countdownTokenSource = null; _callCooldownEndedTokenSource.Cancel();
} _callCooldownEndedTokenSource = new CancellationTokenSource();
if (_cooldownTokenSource != null)
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
}
ExpectedCountdownEnd = null; ExpectedCountdownEnd = null;
LastCallTime = default;
} }
public bool CanCall() public bool CanCall()
{ {
return _cooldownTokenSource == null; return _gameTiming.CurTime >= LastCallTime + CallCooldown;
}
private void ActivateCooldown()
{
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
LastCallTime = _gameTiming.CurTime;
Timer.Spawn(CallCooldown, () => OnCallCooldownEnded?.Invoke(), _callCooldownEndedTokenSource.Token);
} }
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true) public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true)
{ {
RequestRoundEnd(_countdownDuration, requester, checkCooldown); RequestRoundEnd(RoundEndCountdownTime, requester, checkCooldown);
} }
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true) public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true)
{ {
if (_gameTicker.RunLevel != GameRunLevel.InRound) return; if (IsRoundEndCountdownStarted)
return;
if (checkCooldown && _cooldownTokenSource != null) return; if (checkCooldown && !CanCall())
{
if (_countdownTokenSource != null) return; return;
_countdownTokenSource = new(); }
if (requester != null) if (requester != null)
{ {
@@ -83,25 +102,29 @@ namespace Content.Server.RoundEnd
_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called"); _adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called");
} }
IsRoundEndCountdownStarted = true;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false); _chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg"); SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg");
ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime; ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime;
Timer.Spawn(countdownTime, EndRound, _countdownTokenSource.Token); Timer.Spawn(countdownTime, EndRound, _roundEndCancellationTokenSource.Token);
ActivateCooldown(); ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
OnRoundEndCountdownStarted?.Invoke();
} }
public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true) public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true)
{ {
if (_gameTicker.RunLevel != GameRunLevel.InRound) return; if (!IsRoundEndCountdownStarted)
if (checkCooldown && _cooldownTokenSource != null) return; return;
if (_countdownTokenSource == null) return; if (checkCooldown && !CanCall())
_countdownTokenSource.Cancel(); {
_countdownTokenSource = null; return;
}
if (requester != null) if (requester != null)
{ {
@@ -112,47 +135,31 @@ namespace Content.Server.RoundEnd
_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled"); _adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled");
} }
IsRoundEndCountdownStarted = false;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"), Loc.GetString("Station"), false); _chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg"); SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg");
_roundEndCancellationTokenSource.Cancel();
_roundEndCancellationTokenSource = new CancellationTokenSource();
ExpectedCountdownEnd = null; ExpectedCountdownEnd = null;
ActivateCooldown(); ActivateCooldown();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
OnRoundEndCountdownCancelled?.Invoke();
} }
public void EndRound() public void EndRound()
{ {
if (_gameTicker.RunLevel != GameRunLevel.InRound) return; OnRoundEndCountdownFinished?.Invoke();
RaiseLocalEvent(RoundEndSystemChangedEvent.Default); var gameTicker = Get<GameTicker>();
_gameTicker.EndRound(); gameTicker.EndRound();
_countdownTokenSource?.Cancel();
_countdownTokenSource = new();
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", _restartRoundDuration.Seconds)));
Timer.Spawn(_restartRoundDuration, AfterEndRoundRestart, _countdownTokenSource.Token);
}
private void AfterEndRoundRestart() _chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", RestartRoundTime)));
{
if (_gameTicker.RunLevel != GameRunLevel.InRound) return;
_gameTicker.RestartRound();
}
private void ActivateCooldown() Timer.Spawn(TimeSpan.FromSeconds(RestartRoundTime), () => gameTicker.RestartRound(), CancellationToken.None);
{
_cooldownTokenSource?.Cancel();
_cooldownTokenSource = new();
Timer.Spawn(_cooldownDuration, () =>
{
_cooldownTokenSource.Cancel();
_cooldownTokenSource = null;
RaiseLocalEvent(RoundEndSystemChangedEvent.Default);
}, _cooldownTokenSource.Token);
} }
} }
public class RoundEndSystemChangedEvent : EntityEventArgs
{
public static RoundEndSystemChangedEvent Default { get; } = new();
}
} }