Fancy guns. (#152)

This commit is contained in:
Pieter-Jan Briers
2019-03-23 15:04:14 +01:00
committed by GitHub
parent f0aec83be4
commit 0882435293
56 changed files with 957 additions and 54 deletions

View File

@@ -41,6 +41,7 @@ using Content.Server.Interfaces;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.Interfaces;
using SS14.Server.Interfaces.ServerStatus;
using SS14.Shared.Timing;
@@ -98,7 +99,7 @@ namespace Content.Server
factory.Register<HitscanWeaponComponent>();
factory.Register<RangedWeaponComponent>();
factory.Register<ProjectileWeaponComponent>();
factory.Register<BallisticMagazineWeaponComponent>();
factory.Register<ProjectileComponent>();
factory.Register<ThrownItemComponent>();
factory.Register<MeleeWeaponComponent>();
@@ -127,6 +128,12 @@ namespace Content.Server
factory.Register<SpawnPointComponent>();
factory.RegisterReference<SpawnPointComponent, SharedSpawnPointComponent>();
factory.Register<BallisticBulletComponent>();
factory.Register<BallisticMagazineComponent>();
factory.Register<CameraRecoilComponent>();
factory.RegisterReference<CameraRecoilComponent, SharedCameraRecoilComponent>();
IoCManager.Register<ISharedNotifyManager, ServerNotifyManager>();
IoCManager.Register<IServerNotifyManager, ServerNotifyManager>();
IoCManager.Register<IGameTicker, GameTicker>();