More events (#6894)

* Implements bureaucratic error and random sentience.

* Adds the Vent Critters event.

* bug moment

* forgot ignores.

* undo something i included in the PR by mistake.

* address review
This commit is contained in:
Moony
2022-02-25 23:10:09 -06:00
committed by GitHub
parent df5f38c778
commit 0898c8a837
18 changed files with 242 additions and 13 deletions

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@@ -118,7 +118,7 @@ namespace Content.Server.Chat.Managers
_logs.Add(LogType.Chat, LogImpact.Low, $"Server announcement: {message}");
}
public void DispatchStationAnnouncement(string message, string sender = "CentComm", bool playDefaultSound = true)
public void DispatchStationAnnouncement(string message, string sender = "Central Command", bool playDefaultSound = true)
{
var messageWrap = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender));
NetMessageToAll(ChatChannel.Radio, message, messageWrap);

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@@ -0,0 +1,8 @@
namespace Content.Server.StationEvents.Components;
[RegisterComponent]
public sealed class SentienceTargetComponent : Component
{
[DataField("flavorKind", required: true)]
public string FlavorKind = default!;
}

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@@ -0,0 +1,7 @@
namespace Content.Server.StationEvents.Components;
[RegisterComponent]
public sealed class VentCritterSpawnLocationComponent : Component
{
}

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@@ -0,0 +1,63 @@
using System.Linq;
using Content.Server.Station;
using Content.Shared.Roles;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
[UsedImplicitly]
public sealed class BureaucraticError : StationEvent
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override string? StartAnnouncement =>
Loc.GetString("station-event-bureaucratic-error-announcement");
public override string Name => "BureaucraticError";
public override string? StartAudio => "/Audio/Announcements/announce.ogg";
public override int MinimumPlayers => 25;
public override float Weight => WeightLow;
public override int? MaxOccurrences => 2;
protected override float EndAfter => 1f;
public override void Startup()
{
base.Startup();
var chosenStation = _random.Pick(EntitySystem.Get<StationSystem>().StationInfo.Values.ToList());
var jobList = chosenStation.JobList.Keys.Where(x => !_prototypeManager.Index<JobPrototype>(x).IsHead).ToList();
// Low chance to completely change up the late-join landscape by closing all positions except infinite slots.
// Lower chance than the /tg/ equivalent of this event.
if (_random.Prob(0.25f))
{
var chosenJob = _random.PickAndTake(jobList);
chosenStation.AdjustJobAmount(chosenJob, -1); // INFINITE chaos.
foreach (var job in jobList)
{
if (chosenStation.JobList[job] == -1)
continue;
chosenStation.AdjustJobAmount(job, 0);
}
}
else
{
// Changing every role is maybe a bit too chaotic so instead change 20-30% of them.
for (var i = 0; i < _random.Next((int)(jobList.Count * 0.20), (int)(jobList.Count * 0.30)); i++)
{
var chosenJob = _random.PickAndTake(jobList);
if (chosenStation.JobList[chosenJob] == -1)
continue;
var adj = Math.Max(chosenStation.JobList[chosenJob] + _random.Next(-3, 6), 0);
chosenStation.AdjustJobAmount(chosenJob, adj);
}
}
}
}

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@@ -10,8 +10,8 @@ namespace Content.Server.StationEvents.Events;
public sealed class KudzuGrowth : StationEvent
{
[Dependency] private IRobustRandom _robustRandom = default!;
[Dependency] private IEntityManager _entityManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
public override string Name => "KudzuGrowth";

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@@ -18,8 +18,8 @@ namespace Content.Server.StationEvents.Events
{
// Based on Goonstation style radiation storm with some TG elements (announcer, etc.)
[Dependency] private IEntityManager _entityManager = default!;
[Dependency] private IRobustRandom _robustRandom = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
public override string Name => "RadiationStorm";
public override string StartAnnouncement => Loc.GetString("station-event-radiation-storm-start-announcement");

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@@ -0,0 +1,55 @@
using System.Linq;
using Content.Server.Chat.Managers;
using Content.Server.Mind.Commands;
using Content.Server.StationEvents.Components;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
public sealed class RandomSentience : StationEvent
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
public override string Name => "RandomSentience";
public override float Weight => WeightNormal;
protected override float EndAfter => 1.0f;
public override void Startup()
{
base.Startup();
var targetList = _entityManager.EntityQuery<SentienceTargetComponent>().ToList();
_random.Shuffle(targetList);
var toMakeSentient = _random.Next(2, 5);
var groups = new HashSet<string>();
foreach (var target in targetList)
{
if (toMakeSentient-- == 0)
break;
MakeSentientCommand.MakeSentient(target.Owner, _entityManager);
_entityManager.RemoveComponent<SentienceTargetComponent>(target.Owner);
groups.Add(target.FlavorKind);
}
if (groups.Count == 0)
return;
var groupList = groups.ToList();
var kind1 = groupList.Count > 0 ? groupList[0] : "???";
var kind2 = groupList.Count > 1 ? groupList[1] : "???";
var kind3 = groupList.Count > 2 ? groupList[2] : "???";
_chatManager.DispatchStationAnnouncement(
Loc.GetString("station-event-random-sentience-announcement",
("kind1", kind1), ("kind2", kind2), ("kind3", kind3), ("amount", groupList.Count),
("data", Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}")),
("strength", Loc.GetString($"random-sentience-event-strength-{_random.Next(1, 8)}")))
);
}
}

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@@ -0,0 +1,52 @@
using System.Linq;
using Content.Server.StationEvents.Components;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
public sealed class VentCritters : StationEvent
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
public static List<string> SpawnedPrototypeChoices = new List<string>()
{"MobGiantSpiderAngry", "MobMouse", "MobMouse1", "MobMouse2"};
public override string Name => "VentCritters";
public override string? StartAnnouncement =>
Loc.GetString("station-event-vent-spiders-start-announcement", ("data", Loc.GetString(Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}"))));
public override string? StartAudio => "/Audio/Announcements/bloblarm.ogg";
public override int EarliestStart => 15;
public override int MinimumPlayers => 15;
public override float Weight => WeightLow;
public override int? MaxOccurrences => 2;
protected override float StartAfter => 30f;
protected override float EndAfter => 60;
public override void Startup()
{
base.Startup();
var spawnChoice = _random.Pick(SpawnedPrototypeChoices);
var spawnLocations = _entityManager.EntityQuery<VentCritterSpawnLocationComponent>().ToList();
_random.Shuffle(spawnLocations);
var spawnAmount = _random.Next(4, 12); // A small colony of critters.
foreach (var location in spawnLocations)
{
if (spawnAmount-- == 0)
break;
var coords = _entityManager.GetComponent<TransformComponent>(location.Owner);
_entityManager.SpawnEntity(spawnChoice, coords.Coordinates);
}
}
}