Minor visual fixups from StyleboxTexture scaling (#17763)

This commit is contained in:
eoineoineoin
2023-07-08 19:57:47 +01:00
committed by GitHub
parent 8762d4a0e7
commit 08d6a42983
16 changed files with 30 additions and 2 deletions

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@@ -148,7 +148,7 @@ namespace Content.Client.Paper.UI
// so we need to get some info out now: // so we need to get some info out now:
if (WrittenTextLabel.TryGetStyleProperty<Font>("font", out var font)) if (WrittenTextLabel.TryGetStyleProperty<Font>("font", out var font))
{ {
float fontLineHeight = font.GetLineHeight(UIScale); float fontLineHeight = font.GetLineHeight(1.0f);
// This positions the texture so the font baseline is on the bottom: // This positions the texture so the font baseline is on the bottom:
_paperContentTex.ExpandMarginTop = font.GetDescent(UIScale); _paperContentTex.ExpandMarginTop = font.GetDescent(UIScale);
// And this scales the texture so that it's a single text line: // And this scales the texture so that it's a single text line:

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@@ -113,7 +113,7 @@ namespace Content.Client.UserInterface.Controls
EdgeColor); EdgeColor);
} }
GetActualStyleBox()?.Draw(handle, centerBox); GetActualStyleBox()?.Draw(handle, centerBox, UIScale);
} }
private StyleBox? GetActualStyleBox() private StyleBox? GetActualStyleBox()

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sample:
filter: true

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sample:
filter: true

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sample:
filter: true

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sample:
filter: true

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sample:
filter: true

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sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true

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@@ -0,0 +1,2 @@
sample:
filter: true