Status effects fix. Refresh the status effect cooldown. (#5708)

This commit is contained in:
pointer-to-null
2021-12-07 09:18:07 +03:00
committed by GitHub
parent 4688c74d43
commit 090e74792c
26 changed files with 111 additions and 62 deletions

View File

@@ -51,7 +51,7 @@ namespace Content.Server.Damage.Systems
component.LastHit = _gameTiming.CurTime;
if (_robustRandom.Prob(component.StunChance))
_stunSystem.TryStun(uid, TimeSpan.FromSeconds(component.StunSeconds));
_stunSystem.TryStun(uid, TimeSpan.FromSeconds(component.StunSeconds), true);
var damageScale = (speed / component.MinimumSpeed) * component.Factor;