From 092a130e8d0d12a68eb78f2b3e801a43ae328ac4 Mon Sep 17 00:00:00 2001 From: HerCoyote23 <131214189+HerCoyote23@users.noreply.github.com> Date: Tue, 6 Jun 2023 14:21:18 -0700 Subject: [PATCH] Seclite does 10 blunt (#17139) * Seclite does 10 blunt * Empty Commit? --- Resources/Prototypes/Entities/Objects/Tools/flashlights.yml | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml index 502bd78b7a..c5a60243fa 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml @@ -105,6 +105,10 @@ shader: unshaded visible: false map: [ "light" ] + - type: MeleeWeapon + damage: + types: + Blunt: 10 - type: Item sprite: Objects/Tools/seclite.rsi - type: PointLight