Prevents a bunch of constructions from being built inside impassables
Fixes #2747
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@@ -1,57 +0,0 @@
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- type: constructionGraph
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id: ConveyorGraph
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start: start
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graph:
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- node: start
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edges:
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- to: entity
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steps:
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- component: ConveyorAssembly
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icon:
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sprite: Constructible/Power/conveyor.rsi
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state: conveyor_loose
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name: conveyor belt assembly
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doAfter: 2
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- node: item
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entity: ConveyorBeltAssembly
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actions:
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- !type:SetAnchor
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value: false
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- node: entity
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entity: ConveyorBelt
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actions:
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- !type:SetAnchor
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value: true
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- !type:SnapToGrid
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offset: Center
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edges:
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- to: item
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steps:
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- tool: Prying
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doAfter: 3
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- type: constructionGraph
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id: leverGraph
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start: start
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graph:
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- node: start
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actions:
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- !type:SpawnPrototype
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prototype: SteelSheet1
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amount: 2
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- !type:DeleteEntity {}
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edges:
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- to: lever
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completed:
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- !type:SnapToGrid {}
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steps:
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- material: Metal
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amount: 2
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doAfter: 1
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- node: lever
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entity: TwoWayLever
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edges:
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- to: start
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steps:
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- tool: Anchoring
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doAfter: 1
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@@ -1,26 +0,0 @@
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- type: construction
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name: conveyor belt
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id: conveyorbelt
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graph: ConveyorGraph
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startNode: start
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targetNode: entity
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category: Structures
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description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly.
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objectType: Structure
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placementMode: SnapgridCenter
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icon:
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sprite: Constructible/Power/conveyor.rsi
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state: conveyor_stopped_cw
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- type: construction
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name: two-way lever
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id: twowaylever
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graph: leverGraph
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startNode: start
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targetNode: lever
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category: Structures
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description: A lever to control machines. It has 3 modes.
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objectType: Structure
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icon:
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sprite: Constructible/Power/conveyor.rsi
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state: switch-off
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