Power Cell Refactor (#5943)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
This commit is contained in:
Leon Friedrich
2022-01-05 17:20:25 +13:00
committed by GitHub
parent 4eddefdda1
commit 0aa4f9efbe
37 changed files with 673 additions and 987 deletions

View File

@@ -1,6 +1,6 @@
using System;
using System.Linq;
using Content.Server.PowerCell.Components;
using Content.Server.PowerCell;
using Content.Server.Speech.EntitySystems;
using Content.Server.Stunnable.Components;
using Content.Server.Weapon.Melee;
@@ -11,6 +11,7 @@ using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Jittering;
using Content.Shared.Popups;
using Content.Shared.PowerCell.Components;
using Content.Shared.StatusEffect;
using Content.Shared.Stunnable;
using Content.Shared.Throwing;
@@ -29,6 +30,7 @@ namespace Content.Server.Stunnable
[Dependency] private readonly StunSystem _stunSystem = default!;
[Dependency] private readonly StutteringSystem _stutteringSystem = default!;
[Dependency] private readonly SharedJitteringSystem _jitterSystem = default!;
[Dependency] private readonly PowerCellSystem _cellSystem = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
public override void Initialize()
@@ -40,7 +42,6 @@ namespace Content.Server.Stunnable
SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<StunbatonComponent, ThrowDoHitEvent>(OnThrowCollide);
SubscribeLocalEvent<StunbatonComponent, PowerCellChangedEvent>(OnPowerCellChanged);
SubscribeLocalEvent<StunbatonComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
}
@@ -49,7 +50,7 @@ namespace Content.Server.Stunnable
if (!comp.Activated || !args.HitEntities.Any())
return;
if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot) || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse))
if (!_cellSystem.TryGetBatteryFromSlot(uid, out var battery) || !battery.TryUseCharge(comp.EnergyPerUse))
return;
foreach (EntityUid entity in args.HitEntities)
@@ -63,7 +64,7 @@ namespace Content.Server.Stunnable
if (!comp.Activated)
return;
if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot) || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse))
if (!_cellSystem.TryGetBatteryFromSlot(uid, out var battery) || !battery.TryUseCharge(comp.EnergyPerUse))
return;
args.CanInteract = true;
@@ -87,8 +88,11 @@ namespace Content.Server.Stunnable
private void OnThrowCollide(EntityUid uid, StunbatonComponent comp, ThrowDoHitEvent args)
{
if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot)) return;
if (!comp.Activated || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse)) return;
if (!comp.Activated)
return;
if (!_cellSystem.TryGetBatteryFromSlot(uid, out var battery) || !battery.TryUseCharge(comp.EnergyPerUse))
return;
StunEntity(args.Target, comp);
}
@@ -101,15 +105,6 @@ namespace Content.Server.Stunnable
}
}
private void OnInteractUsing(EntityUid uid, StunbatonComponent comp, InteractUsingEvent args)
{
if (!Get<ActionBlockerSystem>().CanInteract(args.User))
return;
if (EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var cellslot))
cellslot.InsertCell(args.Used);
}
private void OnExamined(EntityUid uid, StunbatonComponent comp, ExaminedEvent args)
{
var msg = comp.Activated
@@ -144,7 +139,7 @@ namespace Content.Server.Stunnable
_jitterSystem.DoJitter(entity, slowdownTime, true, status:status);
_stutteringSystem.DoStutter(entity, slowdownTime, true, status);
if (!EntityManager.TryGetComponent<PowerCellSlotComponent?>(comp.Owner, out var slot) || slot.Cell == null || !(slot.Cell.CurrentCharge < comp.EnergyPerUse))
if (!_cellSystem.TryGetBatteryFromSlot(comp.Owner, out var battery) || !(battery.CurrentCharge < comp.EnergyPerUse))
return;
SoundSystem.Play(Filter.Pvs(comp.Owner), comp.SparksSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
@@ -183,14 +178,14 @@ namespace Content.Server.Stunnable
if (!EntityManager.TryGetComponent<PowerCellSlotComponent?>(comp.Owner, out var slot))
return;
if (slot.Cell == null)
if (!_cellSystem.TryGetBatteryFromSlot(comp.Owner, out var battery))
{
SoundSystem.Play(playerFilter, comp.TurnOnFailSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
user.PopupMessage(Loc.GetString("comp-stunbaton-activated-missing-cell"));
return;
}
if (slot.Cell != null && slot.Cell.CurrentCharge < comp.EnergyPerUse)
if (battery.CurrentCharge < comp.EnergyPerUse)
{
SoundSystem.Play(playerFilter, comp.TurnOnFailSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
user.PopupMessage(Loc.GetString("comp-stunbaton-activated-dead-cell"));