* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2021-03-28 08:26:32 +02:00
committed by GitHub
parent 5ed935f30a
commit 0ac4c0e85c
101 changed files with 2440 additions and 505 deletions

View File

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accessory-VoxHairShortQuills = Short Vox Quills
accessory-VoxHairKingly = Vox Kingly
accessory-VoxHairAfro = Vox Afro
accessory-VoxHairMohawk = Vox Mohawk
accessory-VoxHairYasuhiro = Vox Yasuhiro
accessory-VoxHairHorns = Vox Horns
accessory-VoxHairNights = Vox Nights
accessory-VoxHairSurf = Vox Surf
accessory-VoxHairCropped = Vox Cropped
accessory-VoxHairRuffhawk = Vox Ruffhawk
accessory-VoxHairRows = Vox Rows
accessory-VoxHairMange = Vox Mange
accessory-VoxHairPony = Vox Pony