SKREEEEEE (#3706)
* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -43,6 +43,21 @@
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- /Audio/Voice/Human/femalescream_5.ogg
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wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: VoxScream
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icon: Interface/Actions/scream.png
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name: "Scream"
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filters:
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- vox
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behaviorType: Instant
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behavior: !type:ScreamAction
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cooldown: 10
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male:
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- /Audio/Voice/Vox/shriek1.ogg
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female:
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- /Audio/Voice/Vox/shriek1.ogg
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wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: GhostBoo
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icon: Interface/Actions/scream.png
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1
Resources/Prototypes/Body/Mechanisms/vox_organs.yml
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1
Resources/Prototypes/Body/Mechanisms/vox_organs.yml
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@@ -0,0 +1 @@
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274
Resources/Prototypes/Body/Parts/vox_parts.yml
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274
Resources/Prototypes/Body/Parts/vox_parts.yml
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@@ -0,0 +1,274 @@
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# TODO: Add descriptions (many)
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# TODO BODY: Part damage
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- type: entity
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id: PartVox
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parent: BaseItem
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name: "vox body part"
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abstract: true
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- type: entity
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id: TorsoVox
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name: "vox torso"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "torso_m"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "torso_m"
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- type: BodyPart
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partType: Torso
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size: 14
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compatibility: Biological
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mechanisms:
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- HeartHuman
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- LungsHuman
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- StomachHuman
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- LiverHuman
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- KidneysHuman
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- type: BiologicalSurgeryData
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- type: Damageable
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# TODO BODY DettachableDamageableComponent?
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 100
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# deadThreshold: 150
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- type: entity
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id: HeadVox
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name: "vox head"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "head_m"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "head_m"
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- type: BodyPart
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partType: Head
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size: 7
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compatibility: Biological
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vital: true
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mechanisms:
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- BrainHuman
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- EyesHuman
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 50
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# deadThreshold: 120
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- type: Input
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context: "ghost"
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- type: DummyInputMover
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- type: GhostOnMove
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- type: entity
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id: LeftArmVox
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name: "left vox arm"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_arm"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_arm"
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- type: BodyPart
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partType: Arm
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size: 5
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compatibility: Biological
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symmetry: Left
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 40
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# deadThreshold: 80
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- type: Extension
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distance: 2.4
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- type: entity
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id: RightArmVox
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name: "right vox arm"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_arm"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_arm"
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- type: BodyPart
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partType: Arm
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size: 5
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compatibility: Biological
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symmetry: Right
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 40
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# deadThreshold: 80
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- type: Extension
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distance: 2.4
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- type: entity
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id: LeftHandVox
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name: "left vox hand"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_hand"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological
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symmetry: Left
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 30
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# deadThreshold: 60
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- type: Grasp
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- type: entity
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id: RightHandVox
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name: "right vox hand"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_hand"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological
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symmetry: Right
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 30
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# deadThreshold: 60
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- type: Grasp
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- type: entity
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id: LeftLegVox
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name: "left vox leg"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_leg"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_leg"
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- type: BodyPart
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partType: Leg
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size: 6
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compatibility: Biological
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symmetry: Left
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 45
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# deadThreshold: 90
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- type: Leg
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speed: 2.6
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- type: Extension
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distance: 3.0
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- type: entity
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id: RightLegVox
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name: "right vox leg"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_leg"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_leg"
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- type: BodyPart
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partType: Leg
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size: 6
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compatibility: Biological
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symmetry: Right
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 45
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# deadThreshold: 90
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- type: Leg
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speed: 2.6
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- type: Extension
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distance: 3.0
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- type: entity
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id: LeftFootVox
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name: "left vox foot"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_foot"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "l_foot"
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- type: BodyPart
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partType: Foot
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size: 2
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compatibility: Biological
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symmetry: Left
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 30
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# deadThreshold: 60
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- type: entity
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id: RightFootVox
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name: "right vox foot"
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parent: PartVox
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_foot"
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: "r_foot"
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- type: BodyPart
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partType: Foot
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size: 2
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compatibility: Biological
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symmetry: Right
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- type: BiologicalSurgeryData
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- type: Damageable
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damageContainer: biologicalDamageContainer
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resistances: defaultResistances
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# criticalThreshold: 30
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# deadThreshold: 60
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14
Resources/Prototypes/Body/Presets/vox.yml
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14
Resources/Prototypes/Body/Presets/vox.yml
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@@ -0,0 +1,14 @@
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- type: bodyPreset
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name: "vox"
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id: VoxPreset
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partIDs:
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head: HeadVox
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torso: TorsoVox
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right arm: RightArmVox
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left arm: LeftArmVox
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right hand: RightHandVox
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left hand: LeftHandVox
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right leg: RightLegVox
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left leg: LeftLegVox
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right foot: RightFootVox
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left foot: LeftFootVox
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23
Resources/Prototypes/Entities/Mobs/Player/vox.yml
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23
Resources/Prototypes/Entities/Mobs/Player/vox.yml
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@@ -0,0 +1,23 @@
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- type: entity
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save: false
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name: Vox
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parent: BaseVox
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id: Vox
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components:
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- type: Mind
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showExamineInfo: true
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- type: Input
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context: "human"
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- type: Alerts
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- type: Actions
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innateActions:
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- VoxScream
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- Disarm
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- type: Eye
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zoom: 0.5, 0.5
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- type: CameraRecoil
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- type: Examiner
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- type: HumanInventoryController
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- type: AiFactionTag
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factions:
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- NanoTrasen
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109
Resources/Prototypes/Entities/Mobs/Species/vox.yml
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109
Resources/Prototypes/Entities/Mobs/Species/vox.yml
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# SKREEEEEEEEEEE
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- type: entity
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parent: HumanMob_Content
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abstract: True
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id: BaseVox
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components:
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- type: Icon
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sprite: Mobs/Species/Vox/parts.rsi
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state: vox_m
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- type: Sprite
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netsync: false
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noRot: true
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drawdepth: Mobs
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layers:
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- map: [ "enum.HumanoidVisualLayers.Chest" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: torso_m
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- map: [ "enum.HumanoidVisualLayers.Head" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: head_m
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- map: [ "enum.HumanoidVisualLayers.Eyes" ]
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color: "#008800"
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sprite: Mobs/Customization/eyes.rsi
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state: vox_eyes_s
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- map: [ "enum.HumanoidVisualLayers.RArm" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: r_arm
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- map: [ "enum.HumanoidVisualLayers.LArm" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: l_arm
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- map: [ "enum.HumanoidVisualLayers.RLeg" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: r_leg
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- map: [ "enum.HumanoidVisualLayers.LLeg" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: l_leg
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# Vox don't have female clothing masks.
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#- shader: StencilClear
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# sprite: Mobs/Species/Vox/parts.rsi
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# state: l_leg
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#- shader: StencilMask
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# map: [ "enum.HumanoidVisualLayers.StencilMask" ]
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# sprite: Mobs/Customization/masking_helpers.rsi
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# state: female_full
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# visible: false
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#- map: [ "enum.Slots.INNERCLOTHING" ]
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# shader: StencilDraw
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- map: [ "enum.HumanoidVisualLayers.LHand" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: l_hand
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- map: [ "enum.HumanoidVisualLayers.RHand" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: r_hand
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- map: [ "enum.HumanoidVisualLayers.LFoot" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: l_foot
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- map: [ "enum.HumanoidVisualLayers.RFoot" ]
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sprite: Mobs/Species/Vox/parts.rsi
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state: r_foot
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- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
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color: "#ffffff"
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sprite: Objects/Misc/handcuffs.rsi
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state: body-overlay-2
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visible: false
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- map: [ "enum.Slots.IDCARD" ]
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- map: [ "enum.Slots.GLOVES" ]
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- map: [ "enum.Slots.SHOES" ]
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- map: [ "enum.Slots.EARS" ]
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- map: [ "enum.Slots.OUTERCLOTHING" ]
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- map: [ "enum.Slots.EYES" ]
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- map: [ "enum.Slots.BELT" ]
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- map: [ "enum.Slots.NECK" ]
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- map: [ "enum.Slots.BACKPACK" ]
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- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
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state: shaved
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sprite: Mobs/Customization/human_facial_hair.rsi
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- map: [ "enum.HumanoidVisualLayers.Hair" ]
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state: bald
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sprite: Mobs/Customization/human_hair.rsi
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- map: [ "enum.Slots.MASK" ]
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- map: [ "enum.Slots.HEAD" ]
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- type: Body
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template: HumanoidTemplate
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preset: VoxPreset
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centerSlot: torso
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- type: Metabolism
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needsGases:
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Nitrogen: 0.00060763888
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producesGases:
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Nitrogen: 0.00045572916
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CarbonDioxide: 0.00015190972
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# - type: Appearance
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# visuals:
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# - type: RotationVisualizer
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# - type: BuckleVisualizer
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# - type: FireVisualizer
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# sprite: Mobs/Effects/onfire.rsi
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# normalState: Generic_mob_burning
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# alternateState: Standing
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# fireStackAlternateState: 3
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# - type: CreamPiedVisualizer
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# state: creampie_human
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- type: HumanoidAppearance
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canColorHair: false
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canColorFacialHair: false
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categoriesHair: VoxHair
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categoriesFacialHair: VoxFacialHair
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- type: Inventory
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speciesId: vox
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19
Resources/Prototypes/HairStyles/common.yml
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19
Resources/Prototypes/HairStyles/common.yml
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# Bald and shaved are used for multiple species.
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- categories: [HumanHair, VoxHair]
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id: HairBald
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# Bald is always on top
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priority: 1
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sprite:
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sprite: Mobs/Customization/human_hair.rsi
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state: bald
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type: spriteAccessory
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- categories: [HumanFacialHair, VoxFacialHair]
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id: FacialHairShaved
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# Shaved is always on top
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priority: 1
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sprite:
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sprite: Mobs/Customization/human_facial_hair.rsi
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state: shaved
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type: spriteAccessory
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210
Resources/Prototypes/HairStyles/human_facial_hair.yml
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210
Resources/Prototypes/HairStyles/human_facial_hair.yml
Normal file
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- categories: HumanFacialHair
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id: HumanFacialHairAbe
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sprite:
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sprite: Mobs/Customization/human_facial_hair.rsi
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state: abe
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type: spriteAccessory
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- categories: HumanFacialHair
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id: HumanFacialHairBrokenman
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sprite:
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sprite: Mobs/Customization/human_facial_hair.rsi
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state: brokenman
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type: spriteAccessory
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- categories: HumanFacialHair
|
||||
id: HumanFacialHairChin
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chin
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairDwarf
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: dwarf
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairFullbeard
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fullbeard
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairCroppedfullbeard
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: croppedfullbeard
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairGt
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: gt
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairHip
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: hip
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairJensen
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: jensen
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairNeckbeard
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: neckbeard
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairWise
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: wise
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairMuttonmus
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: muttonmus
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairMartialartist
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: martialartist
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairChinlessbeard
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chinlessbeard
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairMoonshiner
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: moonshiner
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairLongbeard
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: longbeard
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairVolaju
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: volaju
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHair3oclock
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 3oclock
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairFiveoclock
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fiveoclock
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHair5oclockmoustache
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 5oclockmoustache
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHair7oclock
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 7oclock
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHair7oclockmoustache
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 7oclockmoustache
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairMoustache
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: moustache
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairPencilstache
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: pencilstache
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairSmallstache
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: smallstache
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairWalrus
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: walrus
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairFumanchu
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fumanchu
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairHogan
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: hogan
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairSelleck
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: selleck
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairChaplin
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chaplin
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairVandyke
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: vandyke
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairWatson
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: watson
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairElvis
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: elvis
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairMutton
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: mutton
|
||||
type: spriteAccessory
|
||||
- categories: HumanFacialHair
|
||||
id: HumanFacialHairSideburn
|
||||
sprite:
|
||||
sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: sideburn
|
||||
type: spriteAccessory
|
||||
1044
Resources/Prototypes/HairStyles/human_hair.yml
Normal file
1044
Resources/Prototypes/HairStyles/human_hair.yml
Normal file
File diff suppressed because it is too large
Load Diff
34
Resources/Prototypes/HairStyles/vox_facial_hair.yml
Normal file
34
Resources/Prototypes/HairStyles/vox_facial_hair.yml
Normal file
@@ -0,0 +1,34 @@
|
||||
- type: spriteAccessory
|
||||
id: VoxFacialHairColonel
|
||||
categories: VoxFacialHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_facial_hair.rsi
|
||||
state: vox_colonel_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxFacialHairFu
|
||||
categories: VoxFacialHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_facial_hair.rsi
|
||||
state: vox_fu_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxFacialHairNeck
|
||||
categories: VoxFacialHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_facial_hair.rsi
|
||||
state: vox_neck_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxFacialHairBeard
|
||||
categories: VoxFacialHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_facial_hair.rsi
|
||||
state: vox_beard_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxFacialHairRuffBeard
|
||||
categories: VoxFacialHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_facial_hair.rsi
|
||||
state: vox_ruff_beard_s
|
||||
91
Resources/Prototypes/HairStyles/vox_hair.yml
Normal file
91
Resources/Prototypes/HairStyles/vox_hair.yml
Normal file
@@ -0,0 +1,91 @@
|
||||
- type: spriteAccessory
|
||||
id: VoxHairShortQuills
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_shortquills_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairKingly
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_kingly_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairAfro
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_afro_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairMohawk
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_mohawk_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairYasuhiro
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_yasu_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairHorns
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_horns_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairNights
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_nights_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairSurf
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_surf_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairCropped
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_cropped_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairRuffhawk
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_ruff_hawk_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairRows
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_rows_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairMange
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_mange_s
|
||||
|
||||
- type: spriteAccessory
|
||||
id: VoxHairPony
|
||||
categories: VoxHair
|
||||
sprite:
|
||||
sprite: Mobs/Customization/vox_hair.rsi
|
||||
state: vox_pony_s
|
||||
|
||||
Reference in New Issue
Block a user