* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2021-03-28 08:26:32 +02:00
committed by GitHub
parent 5ed935f30a
commit 0ac4c0e85c
101 changed files with 2440 additions and 505 deletions

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{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/vgstation-coders/vgstation13 at 02ff588d59b3c560c685d9ca75e882d32a72d8cb", "states": [{"name": "groin_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "groin_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "head_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "head_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_arm", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_foot", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_hand", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_leg", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "overlay_husk", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_arm", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_foot", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_hand", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_leg", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "torso_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "torso_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vox_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

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