SKREEEEEE (#3706)
* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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Resources/Textures/Mobs/Species/Vox/parts.rsi/groin_f.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/groin_m.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/head_f.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/head_m.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/l_arm.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/l_foot.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/l_hand.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/l_leg.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/meta.json
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{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/vgstation-coders/vgstation13 at 02ff588d59b3c560c685d9ca75e882d32a72d8cb", "states": [{"name": "groin_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "groin_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "head_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "head_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_arm", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_foot", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_hand", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "l_leg", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "overlay_husk", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_arm", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_foot", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_hand", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "r_leg", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "torso_f", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "torso_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vox_m", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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Resources/Textures/Mobs/Species/Vox/parts.rsi/overlay_husk.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/r_arm.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/r_foot.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/r_hand.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/r_leg.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/torso_f.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/torso_m.png
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Resources/Textures/Mobs/Species/Vox/parts.rsi/vox_m.png
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