Raise power events by ref and not broadcast (#11923)

Also some other minor stuff.
This commit is contained in:
metalgearsloth
2022-10-15 15:08:15 +11:00
committed by GitHub
parent 920fde469d
commit 0b38589728
40 changed files with 89 additions and 80 deletions

View File

@@ -10,7 +10,7 @@ public sealed partial class ArcadeSystem
SubscribeLocalEvent<SpaceVillainArcadeComponent, PowerChangedEvent>(OnSVillainPower);
}
private void OnSVillainPower(EntityUid uid, SpaceVillainArcadeComponent component, PowerChangedEvent args)
private void OnSVillainPower(EntityUid uid, SpaceVillainArcadeComponent component, ref PowerChangedEvent args)
{
component.OnPowerStateChanged(args);
}