Event Music & Nuke Countdown Song (#8597)

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
ike709
2022-07-04 01:29:38 -05:00
committed by GitHub
parent eb15c11b86
commit 0b86e0e953
14 changed files with 283 additions and 85 deletions

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@@ -1,51 +0,0 @@
using Content.Shared.Audio;
using Content.Shared.CCVar;
using Robust.Shared.Audio;
using Robust.Shared.Configuration;
using Robust.Shared.Player;
namespace Content.Client.Audio;
public sealed class ClientAdminSoundSystem : SharedAdminSoundSystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
private bool _adminAudioEnabled = true;
private List<IPlayingAudioStream?> _adminAudio = new(1);
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<AdminSoundEvent>(PlayAdminSound);
_cfg.OnValueChanged(CCVars.AdminSoundsEnabled, ToggleAdminSound, true);
}
public override void Shutdown()
{
base.Shutdown();
foreach (var stream in _adminAudio)
{
stream?.Stop();
}
_adminAudio.Clear();
}
private void PlayAdminSound(AdminSoundEvent soundEvent)
{
if(!_adminAudioEnabled) return;
var stream = SoundSystem.Play(soundEvent.Filename, Filter.Local(), soundEvent.AudioParams);
_adminAudio.Add(stream);
}
private void ToggleAdminSound(bool enabled)
{
_adminAudioEnabled = enabled;
if (_adminAudioEnabled) return;
foreach (var stream in _adminAudio)
{
stream?.Stop();
}
_adminAudio.Clear();
}
}

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@@ -0,0 +1,113 @@
using Content.Shared.Audio;
using Content.Shared.CCVar;
using Content.Shared.GameTicking;
using Robust.Shared.Audio;
using Robust.Shared.Configuration;
using Robust.Shared.Player;
namespace Content.Client.Audio;
public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
// Admin music
private bool _adminAudioEnabled = true;
private List<IPlayingAudioStream?> _adminAudio = new(1);
// Event sounds (e.g. nuke timer)
private bool _eventAudioEnabled = true;
private Dictionary<StationEventMusicType, IPlayingAudioStream?> _eventAudio = new(1);
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
SubscribeNetworkEvent<AdminSoundEvent>(PlayAdminSound);
_cfg.OnValueChanged(CCVars.AdminSoundsEnabled, ToggleAdminSound, true);
SubscribeNetworkEvent<StationEventMusicEvent>(PlayStationEventMusic);
SubscribeNetworkEvent<StopStationEventMusic>(StopStationEventMusic);
_cfg.OnValueChanged(CCVars.EventMusicEnabled, ToggleStationEventMusic, true);
SubscribeNetworkEvent<GameGlobalSoundEvent>(PlayGameSound);
}
private void OnRoundRestart(RoundRestartCleanupEvent ev)
{
ClearAudio();
}
public override void Shutdown()
{
base.Shutdown();
ClearAudio();
}
private void ClearAudio()
{
foreach (var stream in _adminAudio)
{
stream?.Stop();
}
_adminAudio.Clear();
foreach (var (_, stream) in _eventAudio)
{
stream?.Stop();
}
_eventAudio.Clear();
}
private void PlayAdminSound(AdminSoundEvent soundEvent)
{
if(!_adminAudioEnabled) return;
var stream = SoundSystem.Play(soundEvent.Filename, Filter.Local(), soundEvent.AudioParams);
_adminAudio.Add(stream);
}
private void PlayStationEventMusic(StationEventMusicEvent soundEvent)
{
// Either the cvar is disabled or it's already playing
if(!_eventAudioEnabled || _eventAudio.ContainsKey(soundEvent.Type)) return;
var stream = SoundSystem.Play(soundEvent.Filename, Filter.Local(), soundEvent.AudioParams);
_eventAudio.Add(soundEvent.Type, stream);
}
private void PlayGameSound(GameGlobalSoundEvent soundEvent)
{
SoundSystem.Play(soundEvent.Filename, Filter.Local(), soundEvent.AudioParams);
}
private void StopStationEventMusic(StopStationEventMusic soundEvent)
{
if (!_eventAudio.TryGetValue(soundEvent.Type, out var stream)) return;
stream?.Stop();
_eventAudio.Remove(soundEvent.Type);
}
private void ToggleAdminSound(bool enabled)
{
_adminAudioEnabled = enabled;
if (_adminAudioEnabled) return;
foreach (var stream in _adminAudio)
{
stream?.Stop();
}
_adminAudio.Clear();
}
private void ToggleStationEventMusic(bool enabled)
{
_eventAudioEnabled = enabled;
if (_eventAudioEnabled) return;
foreach (var stream in _eventAudio)
{
stream.Value?.Stop();
}
_eventAudio.Clear();
}
}

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@@ -63,6 +63,7 @@
</BoxContainer>
<Control MinSize="0 8" />
<CheckBox Name="LobbyMusicCheckBox" Text="{Loc 'ui-options-lobby-music'}" />
<CheckBox Name="EventMusicCheckBox" Text="{Loc 'ui-options-event-music'}" />
<CheckBox Name="AdminSoundsCheckBox" Text="{Loc 'ui-options-admin-sounds'}" />
<CheckBox Name="StationAmbienceCheckBox" Text="{Loc 'ui-options-station-ambience'}" />
<CheckBox Name="SpaceAmbienceCheckBox" Text="{Loc 'ui-options-space-ambience'}" />

View File

@@ -22,6 +22,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs
IoCManager.InjectDependencies(this);
LobbyMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.LobbyMusicEnabled);
EventMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.EventMusicEnabled);
AdminSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.AdminSoundsEnabled);
StationAmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.StationAmbienceEnabled);
SpaceAmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.SpaceAmbienceEnabled);
@@ -33,6 +34,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs
AmbienceVolumeSlider.OnValueChanged += OnAmbienceVolumeSliderChanged;
AmbienceSoundsSlider.OnValueChanged += OnAmbienceSoundsSliderChanged;
LobbyMusicCheckBox.OnToggled += OnLobbyMusicCheckToggled;
EventMusicCheckBox.OnToggled += OnEventMusicCheckToggled;
AdminSoundsCheckBox.OnToggled += OnAdminSoundsCheckToggled;
StationAmbienceCheckBox.OnToggled += OnStationAmbienceCheckToggled;
SpaceAmbienceCheckBox.OnToggled += OnSpaceAmbienceCheckToggled;
@@ -79,11 +81,16 @@ namespace Content.Client.EscapeMenu.UI.Tabs
UpdateChanges();
}
private void OnEventMusicCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnAdminSoundsCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnStationAmbienceCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
@@ -101,6 +108,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs
_cfg.SetCVar(CCVars.AmbienceVolume, LV100ToDB(AmbienceVolumeSlider.Value));
_cfg.SetCVar(CCVars.MaxAmbientSources, (int)AmbienceSoundsSlider.Value);
_cfg.SetCVar(CCVars.LobbyMusicEnabled, LobbyMusicCheckBox.Pressed);
_cfg.SetCVar(CCVars.EventMusicEnabled, EventMusicCheckBox.Pressed);
_cfg.SetCVar(CCVars.AdminSoundsEnabled, AdminSoundsCheckBox.Pressed);
_cfg.SetCVar(CCVars.StationAmbienceEnabled, StationAmbienceCheckBox.Pressed);
_cfg.SetCVar(CCVars.SpaceAmbienceEnabled, SpaceAmbienceCheckBox.Pressed);
@@ -120,6 +128,7 @@ namespace Content.Client.EscapeMenu.UI.Tabs
AmbienceVolumeSlider.Value = DBToLV100(_cfg.GetCVar(CCVars.AmbienceVolume));
AmbienceSoundsSlider.Value = _cfg.GetCVar(CCVars.MaxAmbientSources);
LobbyMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.LobbyMusicEnabled);
EventMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.EventMusicEnabled);
AdminSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.AdminSoundsEnabled);
StationAmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.StationAmbienceEnabled);
SpaceAmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.SpaceAmbienceEnabled);
@@ -149,10 +158,11 @@ namespace Content.Client.EscapeMenu.UI.Tabs
Math.Abs(AmbienceVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CCVars.AmbienceVolume))) < 0.01f;
var isAmbientSoundsSame = (int)AmbienceSoundsSlider.Value == _cfg.GetCVar(CCVars.MaxAmbientSources);
var isLobbySame = LobbyMusicCheckBox.Pressed == _cfg.GetCVar(CCVars.LobbyMusicEnabled);
var isEventSame = EventMusicCheckBox.Pressed == _cfg.GetCVar(CCVars.EventMusicEnabled);
var isAdminSoundsSame = AdminSoundsCheckBox.Pressed == _cfg.GetCVar(CCVars.AdminSoundsEnabled);
var isStationAmbienceSame = StationAmbienceCheckBox.Pressed == _cfg.GetCVar(CCVars.StationAmbienceEnabled);
var isSpaceAmbienceSame = SpaceAmbienceCheckBox.Pressed == _cfg.GetCVar(CCVars.SpaceAmbienceEnabled);
var isEverythingSame = isMasterVolumeSame && isMidiVolumeSame && isAmbientVolumeSame && isAmbientSoundsSame && isLobbySame && isAdminSoundsSame && isStationAmbienceSame && isSpaceAmbienceSame;
var isEverythingSame = isMasterVolumeSame && isMidiVolumeSame && isAmbientVolumeSame && isAmbientSoundsSame && isLobbySame && isEventSame && isAdminSoundsSame && isStationAmbienceSame && isSpaceAmbienceSame;
ApplyButton.Disabled = isEverythingSame;
ResetButton.Disabled = isEverythingSame;
MasterVolumeLabel.Text =