Gets rid of all ComponentManager usages. (#4707)

This commit is contained in:
Vera Aguilera Puerto
2021-09-28 13:35:29 +02:00
committed by GitHub
parent 7953e5b962
commit 0be5ff829b
158 changed files with 321 additions and 333 deletions

View File

@@ -20,9 +20,9 @@ namespace Content.Server.Body
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, RelayMoveInputEvent args)
{
if (ComponentManager.TryGetComponent<IMobStateComponent>(uid, out var mobState) &&
if (EntityManager.TryGetComponent<IMobStateComponent>(uid, out var mobState) &&
mobState.IsDead() &&
ComponentManager.TryGetComponent<MindComponent>(uid, out var mind) &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
{
_ticker.OnGhostAttempt(mind.Mind!, true);

View File

@@ -35,7 +35,7 @@ namespace Content.Server.Body.Metabolism
{
base.Update(frameTime);
foreach (var metab in ComponentManager.EntityQuery<MetabolizerComponent>(false))
foreach (var metab in EntityManager.EntityQuery<MetabolizerComponent>(false))
{
metab.AccumulatedFrametime += frameTime;

View File

@@ -10,7 +10,7 @@ namespace Content.Server.Body.Respiratory
{
base.Update(frameTime);
foreach (var respirator in ComponentManager.EntityQuery<RespiratorComponent>(false))
foreach (var respirator in EntityManager.EntityQuery<RespiratorComponent>(false))
{
respirator.Update(frameTime);
}