ReagentDispenser ECS (#11418)

This commit is contained in:
0x6273
2022-10-04 02:57:32 +02:00
committed by GitHub
parent f89b4f0a1d
commit 0c24f8b69b
17 changed files with 351 additions and 640 deletions

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@@ -1,281 +1,34 @@
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Dispenser;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.Components
{
/// <summary>
/// Contains all the server-side logic for reagent dispensers. See also <see cref="SharedReagentDispenserComponent"/>.
/// This includes initializing the component based on prototype data, and sending and receiving messages from the client.
/// Messages sent to the client are used to update update the user interface for a component instance.
/// Messages sent from the client are used to handle ui button presses.
/// A machine that dispenses reagents into a solution container.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(SharedReagentDispenserComponent))]
public sealed class ReagentDispenserComponent : SharedReagentDispenserComponent
[Access(typeof(ReagentDispenserSystem))]
public sealed class ReagentDispenserComponent : Component
{
private static ReagentInventoryComparer _comparer = new();
public static string SolutionName = "reagent";
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[DataField("pack", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentDispenserInventoryPrototype>))]
[ViewVariables(VVAccess.ReadWrite)]
public string? PackPrototypeId = default!;
[ViewVariables] [DataField("pack", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentDispenserInventoryPrototype>))] private string _packPrototypeId = "";
[DataField("emagPack", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentDispenserInventoryPrototype>))]
[ViewVariables(VVAccess.ReadWrite)]
public string? EmagPackPrototypeId = default!;
[ViewVariables] [DataField("emagPack", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentDispenserInventoryPrototype>))] public string EmagPackPrototypeId = "";
[ViewVariables(VVAccess.ReadWrite)]
public bool IsEmagged = false;
public bool AlreadyEmagged = false;
[DataField("clickSound"), ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier ClickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
[DataField("clickSound")]
private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
[ViewVariables] private FixedPoint2 _dispenseAmount = FixedPoint2.New(10);
[UsedImplicitly]
[ViewVariables]
private Solution? Solution
{
get
{
EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution);
return solution;
}
}
[ViewVariables]
private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ReagentDispenserUiKey.Key);
/// <summary>
/// Called once per instance of this component. Gets references to any other components needed
/// by this component and initializes it's UI and other data.
/// </summary>
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
InitializeFromPrototype();
}
/// <summary>
/// Checks to see if the <c>pack</c> defined in this components yaml prototype
/// exists. If so, it fills the reagent inventory list.
/// </summary>
private void InitializeFromPrototype()
{
if (string.IsNullOrEmpty(_packPrototypeId)) return;
if (!_prototypeManager.TryIndex(_packPrototypeId, out ReagentDispenserInventoryPrototype? packPrototype))
{
return;
}
foreach (var entry in packPrototype.Inventory)
{
Inventory.Add(new ReagentDispenserInventoryEntry(entry));
}
Inventory.Sort(_comparer);
}
public void AddFromPrototype(string pack)
{
if (string.IsNullOrEmpty(pack)) return;
if (!_prototypeManager.TryIndex(pack, out ReagentDispenserInventoryPrototype? packPrototype))
{
return;
}
foreach (var entry in packPrototype.Inventory)
{
Inventory.Add(new ReagentDispenserInventoryEntry(entry));
}
Inventory.Sort(_comparer);
}
public void OnPowerChanged()
{
UpdateUserInterface();
}
/// <summary>
/// Handles ui messages from the client. For things such as button presses
/// which interact with the world and require server action.
/// </summary>
/// <param name="obj">A user interface message from the client.</param>
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Session.AttachedEntity == null)
{
return;
}
if (obj.Message is not UiButtonPressedMessage msg )
return;
if (!PlayerCanUseDispenser(obj.Session.AttachedEntity, true))
return;
switch (msg.Button)
{
case UiButton.Clear:
TryClear();
break;
case UiButton.SetDispenseAmount1:
_dispenseAmount = FixedPoint2.New(1);
break;
case UiButton.SetDispenseAmount5:
_dispenseAmount = FixedPoint2.New(5);
break;
case UiButton.SetDispenseAmount10:
_dispenseAmount = FixedPoint2.New(10);
break;
case UiButton.SetDispenseAmount15:
_dispenseAmount = FixedPoint2.New(15);
break;
case UiButton.SetDispenseAmount20:
_dispenseAmount = FixedPoint2.New(20);
break;
case UiButton.SetDispenseAmount25:
_dispenseAmount = FixedPoint2.New(25);
break;
case UiButton.SetDispenseAmount30:
_dispenseAmount = FixedPoint2.New(30);
break;
case UiButton.SetDispenseAmount50:
_dispenseAmount = FixedPoint2.New(50);
break;
case UiButton.SetDispenseAmount100:
_dispenseAmount = FixedPoint2.New(100);
break;
case UiButton.Dispense:
if (BeakerSlot.HasItem)
{
TryDispense(msg.DispenseIndex);
// Ew
if (BeakerSlot.Item != null)
_adminLogger.Add(LogType.ChemicalReaction, LogImpact.Medium,
$"{_entities.ToPrettyString(obj.Session.AttachedEntity.Value):player} dispensed {_dispenseAmount}u of {Inventory[msg.DispenseIndex].ID} into {_entities.ToPrettyString(BeakerSlot.Item.Value):entity}");
}
break;
default:
throw new ArgumentOutOfRangeException();
}
ClickSound();
}
/// <summary>
/// Checks whether the player entity is able to use the chem dispenser.
/// </summary>
/// <param name="playerEntity">The player entity.</param>
/// <returns>Returns true if the entity can use the dispenser, and false if it cannot.</returns>
private bool PlayerCanUseDispenser(EntityUid? playerEntity, bool needsPower = true)
{
//Need player entity to check if they are still able to use the dispenser
if (playerEntity == null)
return false;
//Check if device is powered
if (needsPower && !Powered)
return false;
return true;
}
/// <summary>
/// Gets component data to be used to update the user interface client-side.
/// </summary>
/// <returns>Returns a <see cref="SharedReagentDispenserComponent.ReagentDispenserBoundUserInterfaceState"/></returns>
private ReagentDispenserBoundUserInterfaceState GetUserInterfaceState()
{
if (BeakerSlot.Item is not {Valid: true} beaker ||
!_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var solution))
{
return new ReagentDispenserBoundUserInterfaceState(Powered, false, FixedPoint2.New(0),
FixedPoint2.New(0),
string.Empty, Inventory, _entities.GetComponent<MetaDataComponent>(Owner).EntityName, null, _dispenseAmount);
}
return new ReagentDispenserBoundUserInterfaceState(Powered, true, solution.CurrentVolume,
solution.MaxVolume,
_entities.GetComponent<MetaDataComponent>(beaker).EntityName, Inventory, _entities.GetComponent<MetaDataComponent>(Owner).EntityName, solution.Contents.ToList(), _dispenseAmount);
}
public void UpdateUserInterface()
{
if (!Initialized) return;
var state = GetUserInterfaceState();
UserInterface?.SetState(state);
}
/// <summary>
/// If this component contains an entity with a <see cref="SolutionHolder"/>, remove all of it's reagents / solutions.
/// </summary>
private void TryClear()
{
if (BeakerSlot.Item is not {Valid: true} beaker ||
!_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var solution))
return;
EntitySystem.Get<SolutionContainerSystem>().RemoveAllSolution(beaker, solution);
UpdateUserInterface();
}
/// <summary>
/// If this component contains an entity with a <see cref="SolutionHolder"/>, attempt to dispense the specified reagent to it.
/// </summary>
/// <param name="dispenseIndex">The index of the reagent in <c>Inventory</c>.</param>
private void TryDispense(int dispenseIndex)
{
if (BeakerSlot.Item is not {Valid: true} beaker ||
!_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var solution)) return;
EntitySystem.Get<SolutionContainerSystem>()
.TryAddReagent(beaker, solution, Inventory[dispenseIndex].ID, _dispenseAmount, out _);
UpdateUserInterface();
}
private void ClickSound()
{
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
}
private sealed class ReagentInventoryComparer : Comparer<ReagentDispenserInventoryEntry>
{
public override int Compare(ReagentDispenserInventoryEntry x, ReagentDispenserInventoryEntry y)
{
return string.Compare(x.ID, y.ID, StringComparison.InvariantCultureIgnoreCase);
}
}
[ViewVariables(VVAccess.ReadWrite)]
public ReagentDispenserDispenseAmount DispenseAmount = ReagentDispenserDispenseAmount.U10;
}
}

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@@ -35,7 +35,7 @@ namespace Content.Server.Chemistry.EntitySystems
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly StorageSystem _storageSystem = default!;
[Dependency] private readonly LabelSystem _labelSystem = default!;
private const string PillPrototypeId = "Pill";
public override void Initialize()
@@ -59,18 +59,15 @@ namespace Content.Server.Chemistry.EntitySystems
{
if (!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
return;
var inputContainer = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.InputSlotName);
var outputContainer = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.OutputSlotName);
var inputContainer = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.InputSlotName);
var outputContainer = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.OutputSlotName);
var dispenserName = Name(chemMaster.Owner);
var bufferReagents = bufferSolution.Contents;
var bufferCurrentVolume = bufferSolution.CurrentVolume;
var state = new ChemMasterBoundUserInterfaceState(
chemMaster.Mode, dispenserName,
BuildInputContainerInfo(inputContainer), BuildOutputContainerInfo(outputContainer),
bufferReagents, bufferCurrentVolume,
chemMaster.PillType, chemMaster.PillDosageLimit, updateLabel);
chemMaster.Mode, BuildInputContainerInfo(inputContainer), BuildOutputContainerInfo(outputContainer),
bufferReagents, bufferCurrentVolume, chemMaster.PillType, chemMaster.PillDosageLimit, updateLabel);
_userInterfaceSystem.TrySetUiState(chemMaster.Owner, ChemMasterUiKey.Key, state);
}
@@ -121,7 +118,7 @@ namespace Content.Server.Chemistry.EntitySystems
private void TransferReagents(ChemMasterComponent chemMaster, string reagentId, FixedPoint2 amount, bool fromBuffer)
{
var container = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.InputSlotName);
var container = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.InputSlotName);
if (container is null ||
!_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution) ||
!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
@@ -157,7 +154,7 @@ namespace Content.Server.Chemistry.EntitySystems
}
else
{
var container = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.InputSlotName);
var container = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.InputSlotName);
if (container is not null &&
_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution))
{
@@ -173,18 +170,18 @@ namespace Content.Server.Chemistry.EntitySystems
private void OnCreatePillsMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterCreatePillsMessage message)
{
var user = message.Session.AttachedEntity;
var maybeContainer = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.OutputSlotName);
var maybeContainer = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.OutputSlotName);
if (maybeContainer is not { Valid: true } container
|| !TryComp(container, out ServerStorageComponent? storage)
|| storage.Storage is null)
{
return; // output can't fit pills
}
// Ensure the number is valid.
if (message.Number == 0 || message.Number > storage.StorageCapacityMax - storage.StorageUsed)
return;
// Ensure the amount is valid.
if (message.Dosage == 0 || message.Dosage > chemMaster.PillDosageLimit)
return;
@@ -192,9 +189,9 @@ namespace Content.Server.Chemistry.EntitySystems
var needed = message.Dosage * message.Number;
if (!WithdrawFromBuffer(chemMaster, needed, user, out var withdrawal))
return;
_labelSystem.Label(container, message.Label);
for (var i = 0; i < message.Number; i++)
{
var item = Spawn(PillPrototypeId, Transform(container).Coordinates);
@@ -202,10 +199,10 @@ namespace Content.Server.Chemistry.EntitySystems
_labelSystem.Label(item, message.Label);
var itemSolution = _solutionContainerSystem.EnsureSolution(item, SharedChemMaster.PillSolutionName);
_solutionContainerSystem.TryAddSolution(
item, itemSolution, withdrawal.SplitSolution(message.Dosage));
if (TryComp<SpriteComponent>(item, out var spriteComp))
spriteComp.LayerSetState(0, "pill" + (chemMaster.PillType + 1));
}
@@ -218,7 +215,7 @@ namespace Content.Server.Chemistry.EntitySystems
EntityUid uid, ChemMasterComponent chemMaster, ChemMasterOutputToBottleMessage message)
{
var user = message.Session.AttachedEntity;
var maybeContainer = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.OutputSlotName);
var maybeContainer = _itemSlotsSystem.GetItemOrNull(chemMaster.Owner, SharedChemMaster.OutputSlotName);
if (maybeContainer is not { Valid: true } container
|| !_solutionContainerSystem.TryGetSolution(
container, SharedChemMaster.BottleSolutionName, out var solution))
@@ -229,7 +226,7 @@ namespace Content.Server.Chemistry.EntitySystems
// Ensure the amount is valid.
if (message.Dosage == 0 || message.Dosage > solution.AvailableVolume)
return;
if (!WithdrawFromBuffer(chemMaster, message.Dosage, user, out var withdrawal))
return;
@@ -247,7 +244,7 @@ namespace Content.Server.Chemistry.EntitySystems
[NotNullWhen(returnValue: true)] out Solution? outputSolution)
{
outputSolution = null;
if (!_solutionContainerSystem.TryGetSolution(
chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var solution))
{
@@ -276,7 +273,7 @@ namespace Content.Server.Chemistry.EntitySystems
{
_audioSystem.Play(chemMaster.ClickSound, Filter.Pvs(chemMaster.Owner), chemMaster.Owner, AudioParams.Default.WithVolume(-2f));
}
private ContainerInfo? BuildInputContainerInfo(EntityUid? container)
{
if (container is not { Valid: true })

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@@ -1,17 +0,0 @@
using Content.Server.Chemistry.Components;
using Content.Server.Power.Components;
namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem
{
private void InitializeReagentDispenser()
{
SubscribeLocalEvent<ReagentDispenserComponent, PowerChangedEvent>(OnReagentDispenserPower);
}
private static void OnReagentDispenserPower(EntityUid uid, ReagentDispenserComponent component, PowerChangedEvent args)
{
component.OnPowerChanged();
}
}

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@@ -22,6 +22,5 @@ public sealed partial class ChemistrySystem : EntitySystem
// Why ChemMaster duplicates reagentdispenser nobody knows.
InitializeHypospray();
InitializeInjector();
InitializeReagentDispenser();
}
}

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@@ -1,32 +1,145 @@
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Dispenser;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Database;
using Content.Shared.Emag.Systems;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.EntitySystems
{
/// <summary>
/// Contains all the server-side logic for reagent dispensers.
/// <seealso cref="ReagentDispenserComponent"/>
/// </summary>
[UsedImplicitly]
public sealed class ReagentDispenserSystem : SharedReagentDispenserSystem
public sealed class ReagentDispenserSystem : EntitySystem
{
[Dependency] private readonly AudioSystem _audioSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ReagentDispenserComponent, ComponentStartup>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ReagentDispenserComponent, SolutionChangedEvent>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ReagentDispenserComponent, EntInsertedIntoContainerMessage>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ReagentDispenserComponent, EntRemovedFromContainerMessage>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ReagentDispenserComponent, ComponentStartup>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ReagentDispenserComponent, SolutionChangedEvent>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ReagentDispenserComponent, EntInsertedIntoContainerMessage>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ReagentDispenserComponent, EntRemovedFromContainerMessage>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ReagentDispenserComponent, BoundUIOpenedEvent>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ReagentDispenserComponent, GotEmaggedEvent>(OnEmagged);
SubscribeLocalEvent<ReagentDispenserComponent, ReagentDispenserSetDispenseAmountMessage>(OnSetDispenseAmountMessage);
SubscribeLocalEvent<ReagentDispenserComponent, ReagentDispenserDispenseReagentMessage>(OnDispenseReagentMessage);
SubscribeLocalEvent<ReagentDispenserComponent, ReagentDispenserClearContainerSolutionMessage>(OnClearContainerSolutionMessage);
}
private void OnEmagged(EntityUid uid, ReagentDispenserComponent comp, GotEmaggedEvent args)
private void UpdateUiState(ReagentDispenserComponent reagentDispenser)
{
if (!comp.AlreadyEmagged)
var outputContainer = _itemSlotsSystem.GetItemOrNull(reagentDispenser.Owner, SharedReagentDispenser.OutputSlotName);
var outputContainerInfo = BuildOutputContainerInfo(outputContainer);
var inventory = GetInventory(reagentDispenser);
var state = new ReagentDispenserBoundUserInterfaceState(outputContainerInfo, inventory, reagentDispenser.DispenseAmount);
_userInterfaceSystem.TrySetUiState(reagentDispenser.Owner, ReagentDispenserUiKey.Key, state);
}
private ContainerInfo? BuildOutputContainerInfo(EntityUid? container)
{
if (container is not { Valid: true })
return null;
if (_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var solution))
{
comp.AddFromPrototype(comp.EmagPackPrototypeId);
comp.AlreadyEmagged = true;
args.Handled = true;
var reagents = solution.Contents.Select(reagent => (reagent.ReagentId, reagent.Quantity)).ToList();
return new ContainerInfo(Name(container.Value), true, solution.CurrentVolume, solution.MaxVolume, reagents);
}
return null;
}
private List<string> GetInventory(ReagentDispenserComponent reagentDispenser)
{
var inventory = new List<string>();
if (reagentDispenser.PackPrototypeId is not null
&& _prototypeManager.TryIndex(reagentDispenser.PackPrototypeId, out ReagentDispenserInventoryPrototype? packPrototype))
{
inventory.AddRange(packPrototype.Inventory);
}
if (reagentDispenser.IsEmagged
&& reagentDispenser.EmagPackPrototypeId is not null
&& _prototypeManager.TryIndex(reagentDispenser.EmagPackPrototypeId, out ReagentDispenserInventoryPrototype? emagPackPrototype))
{
inventory.AddRange(emagPackPrototype.Inventory);
}
return inventory;
}
private void OnEmagged(EntityUid uid, ReagentDispenserComponent reagentDispenser, GotEmaggedEvent args)
{
if (!reagentDispenser.IsEmagged)
{
reagentDispenser.IsEmagged = true;
args.Handled = true;
UpdateUiState(reagentDispenser);
}
}
private void OnSetDispenseAmountMessage(EntityUid uid, ReagentDispenserComponent reagentDispenser, ReagentDispenserSetDispenseAmountMessage message)
{
reagentDispenser.DispenseAmount = message.ReagentDispenserDispenseAmount;
UpdateUiState(reagentDispenser);
ClickSound(reagentDispenser);
}
private void OnDispenseReagentMessage(EntityUid uid, ReagentDispenserComponent reagentDispenser, ReagentDispenserDispenseReagentMessage message)
{
// Ensure that the reagent is something this reagent dispenser can dispense.
if (!GetInventory(reagentDispenser).Contains(message.ReagentId))
return;
var outputContainer = _itemSlotsSystem.GetItemOrNull(reagentDispenser.Owner, SharedReagentDispenser.OutputSlotName);
if (outputContainer is not {Valid: true} || !_solutionContainerSystem.TryGetFitsInDispenser(outputContainer.Value, out var solution))
return;
if (_solutionContainerSystem.TryAddReagent(outputContainer.Value, solution, message.ReagentId, (int)reagentDispenser.DispenseAmount, out var dispensedAmount)
&& message.Session.AttachedEntity is not null)
{
_adminLogger.Add(LogType.ChemicalReaction, LogImpact.Medium,
$"{ToPrettyString(message.Session.AttachedEntity.Value):player} dispensed {dispensedAmount}u of {message.ReagentId} into {ToPrettyString(outputContainer.Value):entity}");
}
UpdateUiState(reagentDispenser);
ClickSound(reagentDispenser);
}
private void OnClearContainerSolutionMessage(EntityUid uid, ReagentDispenserComponent reagentDispenser, ReagentDispenserClearContainerSolutionMessage message)
{
var outputContainer = _itemSlotsSystem.GetItemOrNull(reagentDispenser.Owner, SharedReagentDispenser.OutputSlotName);
if (outputContainer is not {Valid: true} || !_solutionContainerSystem.TryGetFitsInDispenser(outputContainer.Value, out var solution))
return;
_solutionContainerSystem.RemoveAllSolution(outputContainer.Value, solution);
UpdateUiState(reagentDispenser);
ClickSound(reagentDispenser);
}
private void ClickSound(ReagentDispenserComponent reagentDispenser)
{
_audioSystem.PlayPvs(reagentDispenser.ClickSound, reagentDispenser.Owner, AudioParams.Default.WithVolume(-2f));
}
}
}