* - add: Some tweaks and localization.

* - add: Teleport spell.

* - tweak: Tweak wizard hardsuit.

* - add: Turn off shield on cast.

* - add: New wizard clothes & update wizard shuttle,

* - remove: Remove old clothes from shuttle.

* - fix: No teleporting to centcomm.
This commit is contained in:
Aviu00
2024-06-09 16:26:27 +00:00
committed by GitHub
parent daa881b51b
commit 0c34a1fd9b
42 changed files with 1042 additions and 629 deletions

View File

@@ -3,10 +3,12 @@ using Content.Server.DeviceLinking.Systems;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.PowerCell;
using Content.Shared._White.Events;
using Content.Shared.Actions;
using Content.Shared.Damage;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Inventory;
using Content.Shared.Popups;
using Content.Shared.PowerCell;
using Content.Shared.PowerCell.Components;
@@ -53,10 +55,19 @@ public sealed partial class EnergyDomeSystem : EntitySystem
SubscribeLocalEvent<EnergyDomeGeneratorComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<EnergyDomeGeneratorComponent, InventoryRelayedEvent<EnergyDomeClothesTurnOffEvent>>(
OnClothesTurnOff);
//Dome events
SubscribeLocalEvent<EnergyDomeComponent, DamageChangedEvent>(OnDomeDamaged);
}
private void OnClothesTurnOff(Entity<EnergyDomeGeneratorComponent> ent,
ref InventoryRelayedEvent<EnergyDomeClothesTurnOffEvent> args)
{
TurnOff(ent, false);
}
private void OnInit(Entity<EnergyDomeGeneratorComponent> generator, ref MapInitEvent args)
{
if (generator.Comp.CanDeviceNetworkUse)
@@ -179,12 +190,11 @@ public sealed partial class EnergyDomeSystem : EntitySystem
if (HasComp<PowerCellDrawComponent>(generatorUid))
{
_powerCell.TryGetBatteryFromSlot(generatorUid, out var cell);
if (cell != null)
if (_powerCell.TryGetBatteryFromSlot(generatorUid, out var cell, out var batteryComp))
{
_battery.UseCharge(generatorUid, energyLeak);
_battery.UseCharge(cell.Value, energyLeak, batteryComp);
if (cell.CurrentCharge == 0)
if (batteryComp.CurrentCharge == 0)
TurnOff((generatorUid, generatorComp), true);
}
}
@@ -298,7 +308,7 @@ public sealed partial class EnergyDomeSystem : EntitySystem
return;
generator.Comp.Enabled = false;
QueueDel(generator.Comp.SpawnedDome);
Del(generator.Comp.SpawnedDome);
_powerCell.SetPowerCellDrawEnabled(generator, false);
if (TryComp<BatterySelfRechargerComponent>(generator, out var recharger))
@@ -325,4 +335,4 @@ public sealed partial class EnergyDomeSystem : EntitySystem
? container.Owner
: entity;
}
}
}